Comment on Fable delayed to 2026

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Aielman15@lemmy.world ⁨1⁩ ⁨week⁩ ago

To be fair, I don’t think any of the MS releases ever suffered from bugs at launch - at least from my experience, they always worked pretty consistently on release, aside from maybe a few exceptions - I remember ReCore having excruciatingly ling respawn times, Redfall suffering from stuttering and inconsistent framerate, and Ori 2 not being as fluid as the predecessor on console when it released, but all these were still perfectly playable at launch.

I feel like their problem is always the quality and quantity of the content. I wonder if the middling reception of Avowed convinced them that the game requires a bit more work to compete in the crowded and very competitive landscape of open world RPGs.

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