lustyargonian
@lustyargonian@lemm.ee
- Comment on Sony faces another class-action lawsuit over PlayStation Store prices and monopolistic practices 2 weeks ago:
It could also be a strategy to then lobby and make everyone else give up their stores, levelling the playing field.
- Comment on Weekly “What are you playing” Thread || Week of June 22nd 2 weeks ago:
I love folks over at lemmy :D
- Comment on Sony faces another class-action lawsuit over PlayStation Store prices and monopolistic practices 2 weeks ago:
Microsoft seems to be preemptively doing that already.
- Comment on Weekly “What are you playing” Thread || Week of June 22nd 2 weeks ago:
Something that’s very different, unique, with its own touch to everything.
- There’s very little explanation about the story despite a lot of really high quality cut scenes
- The combat is turn based but also very real time due to parries, dodges, jumps and what not
- The turn based combat is very addictive and yet very easy to understand.
- The art, you probably have never seen stuff like you see in the game
- The dialogues are really well thought
- Music, fresh.
Basically, they are doing a lot of stuff that isn’t what you commonly see in games yet it all works really well together.
- Comment on MindsEye studio Build a Rocket Boy has reportedly started mass layoff proceedings [VGC] 2 weeks ago:
[…] The formula to make […] Game of the year is stupidly simple, but somehow it keeps on getting lost.
The studio made their game because they wanted to make a game that they wanted to play themselves.
They didn’t make it to increase market shares. They didn’t make it to serve a brand. They didn’t have to meet arbitrary sales targets or fear being laid off if the didn’t meet those targets.
Furthermore, the people in charge forbade them from cramming the game with anything whose only purpose was to increase revenue, and don’t serve the game design.
- Sven, Game Awards 2024
- Comment on Weekly “What are you playing” Thread || Week of June 22nd 2 weeks ago:
Clair Obscure: Expedition 33. 60 hours in, still going through all the content in act 3. It’s really addictive, beautiful and fresh.
- Comment on SteamOS massively beats Windows on the Legion Go S 1 month ago:
I think the issue here is DirectX, so unless there’s meaningful changes to how DX works internally, DXVK at this point can always be a step ahead with all the changes it can make without tech debt to worry about
- Comment on SteamOS massively beats Windows on the Legion Go S 1 month ago:
That’s how competition works!
- Comment on Avowed Director Leaves Obsidian For Netflix Games 1 month ago:
He? You mean she, Carrey Patel?
- Comment on PlayStation Executive Jade Raymond Leaves Studio She Founded 1 month ago:
So how much did they make?
- Comment on PlayStation Executive Jade Raymond Leaves Studio She Founded 1 month ago:
I wonder if Microsoft’s shopping spree induced FOMO in Sony and they ended up buying shit. Sony already had the best studios but they chased live service for no reason.
- Comment on Just months after reportedly cancelling two live service games in development, Sony announces a new PlayStation studio with a live service game in development 2 months ago:
Word
- Comment on Just months after reportedly cancelling two live service games in development, Sony announces a new PlayStation studio with a live service game in development 2 months ago:
Devil’s advocate: they created a new studio with all the lessons and right core employees who understand the space the best.
- Comment on Microsoft is raising prices on Xbox consoles, controllers, and games worldwide 2 months ago:
It ain’t powerful enough for modern titles sadly. I’m trying to say that there’s a space where Valve made steam machine with niceties of SteamOS and power of say PS5 can really thrive.
- Comment on Microsoft is raising prices on Xbox consoles, controllers, and games worldwide 2 months ago:
There’s some nuance.
- One of the bigger issues about PC gaming these days is the shader compilation stutter. Valve is able to precompile and upload these for SteamDeck, so a fixed hardware “console” from them will solve this problem too.
- SteamDeck is pretty weak but games are still sort of optimised for it. Same would be true for such a console, making devs focus on a target platform directly.
- Assembling PC yourself can have its own issues. You may not get all the ROPs, or a new Windows update may break your games, or you may occasionally update drivers to make a game more playable without black screens, or wouldn’t turn on with a controller when set up as a “console”. I’m not saying it isn’t doable, but there is an audience for consoles who would love whatever SteamDeck has done for handheld but in console form.
- Comment on Microsoft is raising prices on Xbox consoles, controllers, and games worldwide 2 months ago:
Steam can’t release a “console” soon enough.
- Comment on Microsoft is raising prices on Xbox consoles, controllers, and games worldwide 2 months ago:
“Fortunately we have a product for people who aren’t able to get some cash for our console, it’s called xCloud”
- Comment on Fable delayed to 2026 3 months ago:
I would like to predict the future too but alas I’m quite bad at it
- Comment on Fable delayed to 2026 3 months ago:
Yeah you’re right. It is quite a lot, especially with this kind of an IP and expectations to deal with
- Comment on Fable delayed to 2026 3 months ago:
I would say Forza Motorsport reboot had its issues, Flight Simulator 2024 had issues with cloud infra and Red Fall had various bugs and T poses.
- Comment on Fable delayed to 2026 3 months ago:
Actually there are two studios within Playground Games, I’m sure there’s cross pollination but the other studio is still making Forza supposedly.
- Comment on Fable delayed to 2026 3 months ago:
*Late is just for a little while, suck is forever" - Lord Gabe
- Comment on Your all-time favorite game? Let's discuss the best options! 3 months ago:
I mean Skyrim is kinda cool
- Comment on Weekly “What are you playing” Thread || Week of March 16th 3 months ago:
Mafia 1 DE and 2 both were largely linear and didn’t waste your time with fluff. I really enjoyed those two. Mafia 3 on the other hand had good story drip fed to you after hours of grind.
Ubisoft like mechanics:
- Each area has wiretaps that help a lot, but are very much like liberating radio towers, less grand.
- Once you open up a district, you’ve to do a checklist of repetitive missions, x2, and then go back to one of the areas from the already done missions to kill the underboss. Rinse and repeat 9 times. So that becomes more like (6 missions + 1) x 2 x 9. Some missions are optional. But it’s quite a lot. There’s some variety and some interesting story beats, but when it’s given in such grindy manner you have to have a lot of patience to enjoy it.
- A lot of the missions are set up like far cry outposts or assassinate a target style. In fact you are incentivised to play stealth, to the point you start feeling like an assassin or hitman.
- Comment on Weekly “What are you playing” Thread || Week of March 16th 3 months ago:
Mafia 3. I’m probably half way through and starting to get burnt out by the grind and the buggy nature of the game. It is infected by Ubisoft formula, but it’s much more notorious and less fluid. Glad they are going a different route for Mafia 4
- Comment on AMD FSR 4 Upscaling Tested vs DLSS 3/4 - RDNA 4 Delivers! 4 months ago:
Pretty cool that AMD stuck the landing, rather exceeding the expectations by beating DLSS CNN. Sure transformer model is better but it is slightly more costly too, and this is effectively v1 of FSR with ML. This is especially great coming off of shimmering woes of PSSR.
Now the competitive edge moves from DLSS and RT to Multi Frame Gen and Path Tracing. I find the newer goal post to be less exciting for sub $500 GPUs as the added latency or lower base frame rate isn’t justified, so in a way AMD is genuinely a better choice this time around for the price range.
Let’s hope the $200-400 segment also sees such competition thanks to Intel.
- Comment on Weekly “What are you playing” Thread || Week of Feb 23rd 4 months ago:
I don’t know since I’ve only played DE, but the sound tracks were very nostalgic and reminiscent of game radios like Fallout 3.
- Comment on Weekly “What are you playing” Thread || Week of Feb 23rd 4 months ago:
Sounds good. I really like changes that just flow from start to end, though they’re rare. It’s easy to forget about collectibles if they’re too annoying, so that’s that.
That sounds great! I’ll be playing it on Series X, should be okay.
- Comment on Avowed made me scream to my doctor: “I am a wizard!” 4 months ago:
Doc be like “Oh I see you’ve returned to the living lands”
- Comment on Weekly “What are you playing” Thread || Week of Feb 23rd 4 months ago:
I’m planning to play Sleeping Dogs next after completing Mafia trilogy! Hope the base game is not too repetitive.