Indeed, as the article writes
Even Skyrim—certainly a weird, ambitious, and janky RPG in its own right—refined and streamlined the formula set by Morrowind and Oblivion, rather than expanding on their eccentricities, and that trend only continued in the studio’s following games.
TachyonTele@lemm.ee 3 days ago
Morrowind was thier hail mary to stay in buisness.
Then they have the series to Howard and his crew…
addicity@lemm.ee 3 days ago
Morrowind: An oral history on Polygon is a wonderful read.
All the little stories Kirkbride tells are great. My favourite is him designing progressively weird shit to dupe Howard with. He’d be like “Hey Todd, can we put this in the game?” and after he knowingly got knocked back he’d present him something more palatable.
Coelacanth@feddit.nu 3 days ago
That’s a classic negotiation technique abusing the psychological anchoring effect.
addicity@lemm.ee 3 days ago
Yeah, I’ve heard of writers on shows like the Animaniacs doing it, insisting heavily on a more outrageous joke having to go in knowing it’ll get knocked back as a Trojan horse to slip the real jokes they want in.
Ashtear@lemm.ee 3 days ago
nowhere is safe 😫
TachyonTele@lemm.ee 3 days ago
Lol if it makes you feel better I was going to say Buffalo originally