I’ve beat Bloodborne around 3 or 4 times but I always dread that framerate. It’d be my favourite souls game hands down if it wasn’t for that framerate.
I would and will throw any amount of money at a re-release that changes nothing except for that stupid framerate.
Idk what Sony is doing but it seems like they’re doing anything but releasing an updated Bloodborne even though everyone wants one. We have people almost completing a PS4 emulator just to play BB at 60fps before they’ve re-released the damn game.
Dudewitbow@lemmy.zip 14 hours ago
30 fps with a broken self implemented vsync that causes stutters*
caut_R@lemmy.world 13 hours ago
I really don‘t understand how FROM, with all their success and talent, fumbles so often on a technical level
Dudewitbow@lemmy.zip 13 hours ago
i just find it funny because the fix for it was use the playstations developer version of vsync, but fromsoft decided that they wanted to redo whats already done. thats why the stutter is almost present on all fromsoft games of that console generation.
Gullible@sh.itjust.works 13 hours ago
Japan is incredibly prideful. They innovate fucking hard but refuse to copy each other’s homework, which leads to major “what the fuck is happening, why is this code 20 years out of date?” situations.
skulblaka@sh.itjust.works 13 hours ago
This also may explain why Nintendo can’t implement competent networking features to save their lives.
rtxn@lemmy.world 11 hours ago
Tying animation speed and game mechanics to the framerate worked for PS1 games, it will work now.