ApollosArrow
@ApollosArrow@lemmy.world
- Comment on What games popularized certain mechanics? 4 weeks ago:
I was hoping an article existed!
- Comment on What games popularized certain mechanics? 4 weeks ago:
Another one that comes to mind (that someone can correct me on). Was Uncharted the game that made the “no health bar, but redder screen as you are close to dying” popular?
- Comment on What games popularized certain mechanics? 4 weeks ago:
This was definitely the first time I also remember this appearing, and it made it more engaging for me as a child.
- Comment on What games popularized certain mechanics? 4 weeks ago:
Oh wow, did Zelda really make this popular? I wouldn’t have guessed. I’ve play it a ton.
- Submitted 4 weeks ago to games@lemmy.world | 319 comments
- Comment on Why is there no sense of "camaderie" in the workplace? 1 month ago:
This has always been my experience as well. My first job was “just a job”. But I worked there for 6 yrs and made many friendships during that time. There were many “time to clock out people”, but at least half regularly hung out.
- Comment on Why is there no sense of "camaderie" in the workplace? 1 month ago:
From the comments I gather that this mostly depends on the kind of work. I’d assume anywhere that is a “career” type place vs “just a job” will have different kinds of attitudes. At a “just a job” you want to just gfto when you clock out. I’ve mostly had jobs in relation to education or creative, and most of the people there just want to connect.
I’ve always had friends and good times with coworkers, many of whom I’m still in contact with to this day, hell, I’ve helped some of them move.
- Comment on have you ever remained in a job you don't quite like for your coworkers? 1 month ago:
Did it for almost a decade. Best team I’ve worked with, but eventually enough dominos began to fall, and me staying there only really helped enforce the bad behavior of higher ups. Many followed after me.
- Comment on What are the best indie games you've ever played? 5 months ago:
Hollow Knight Hyperlight Drifter Ori series Dead Cells Banner Saga series Into the Breach Bastion Monument Valley Child of Light Gris Limbo
- Comment on [Discussion thread] Dune: Part Two - Denis Villeneuve - 2024 6 months ago:
As a non book reader I had a similar take. The first movie felt slower with all the beats, this one felt like it was trying to accomplish a speed run. It felt like characters were just teleporting around with how quickly we were moving between locations. Overall it was visually stunning, but given how much was crammed in here I kind of wish there had been a way to add some of this into the first movie.