honey_im_meat_grinding
@honey_im_meat_grinding@lemmy.blahaj.zone
- Comment on Glorious Victory 6 months ago:
It’s a good reminder that collective bargaining works. It’s about time we bring back unions and cooperatives.
- Comment on Beeper is now available, no waitlist! 7 months ago:
But don’t services like Discord forbid third party clients?
Me waiting for inflation to slowly increase Discord’s yearly revenue until it tips into the legally defined Gatekeeper™ status under the EU Digital Markets Act so they’d be playing with fire if they banned people for using interoperability apps.
- Comment on Helldivers 2 has "performed well ahead of expectations" and topped more than 8m sales 8 months ago:
Personally there are a few UX issues with the controls. Like getting stuck after diving (I believe it’s because you have to press run after you land to get back up, there’s no action queueing), climbing over stuff you didn’t want to climb over because of auto-climb, and a few other similar things. Both of the above have resulted in me and friends dying during intense moments, and because it’s caused by the game not listening to what you want to do, it doesn’t feel good to die that way.
- Comment on I hate the term "Boomer Shooter" 8 months ago:
This is it, notice how Google Trends[1] shows a rise in “30 year old boomer” not long before “boomer shooter” becomes more commonplace. It’s just the whole applying “boomer” to things like being stuck in their ways or boomer-like behavior, rather than age, that took off a few years back.
- Comment on Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp 1 year ago:
The reason they’re going through layoffs is because they hired unsustainably and chose to do layoffs instead of reducing salaries. This is something that is far more often avoided with democratically owned and community driven projects like Godot, or even better, worker cooperatives and unionised workplaces, where e.g. Mandrogon chose to be more careful, and unionised auto-workers in Germany chose a temporary pay-cut during a recession to avoid having to fire people.
I’m not happy that these people got fired, but there’s a systemic problem here and Godot and other democratic structures of ownership help to alleviate that
- Comment on Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp 1 year ago:
The second good news for Godot today and I’m here for it
- Comment on Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz 1 year ago:
I hope unity’s shareholders are happy with what they hoped for. This is the result of driving a company too far. Let’s makes this a guideline to follow for other companies not to make such shady decisions.
I don’t think that’s going to happen as long as the ownership structures surrounding shareholders remains the same. It’s not the average person who invests in Unity that’s doing this, it’s the wealthy equity firms with significant holdings that are pushing for this unsustainable behaviour. After the 2008 crash, the EU, the US, Canada, and the UK all did studies on the economic stability of coops (1-person-1-vote democratically owned businesses) versus traditional companies and found that the coops were considerably more sustainable:
The cooperative banking sector had 20% market share of the European banking sector, but accounted for only 7 percent of all the write-downs and losses between the third quarter of 2007 and the first quarter of 2011.
(UK) A further study found that after ten years 44 percent of cooperatives were still in operation, compared with only 20 percent for all enterprises.
(US) Credit unions, a type of cooperative bank, had five times lower failure rate than other banks during the financial crisis and more than doubled lending to small businesses between 2008 and 2016, from $30 billion to $60 billion, while lending to small businesses overall during the same period declined by around $100 billion.
A 2010 report by the Ministry of Economic Development, Innovation and Export in Québec found the five-year survival rate and ten-year survival rate of cooperatives in Québec to be 62% and 44% respectively compared to 35% and 20% for conventional firms.
There’s also a study using 100 years of data on French wine coops vs non-coop wine companies showing similar results: not only do coops survive longer, the survival rate gap widens over time as more and more non-coops collapse [Cooperatives versus Corporations: Survival in the French Wine Industry. Journal of Wine Economics, 13(3), 328-354. doi:10.1017/jwe.2017.1]