TropicalDingdong
@TropicalDingdong@lemmy.world
- Comment on Speaker Mike Johnson floats eliminating federal courts as GOP ramps up attacks on judges 5 hours ago:
cooked I tell ya
- Comment on You know that generative AI browser assistant extension is probably beaming everything to the cloud, right? 5 hours ago:
Kinda has to be unless you’ve got 3k+ in GPU sitting next to you.
- Comment on Absolute Nonsense 15 hours ago:
G A T T A C A
- Comment on Terrorists 1 day ago:
- Comment on World travelers 2 days ago:
uh…
- Comment on I love my cats. 🥰🐈🐈🐈🐈🐈 5 days ago:
pictures please.
- Comment on How do the Republicans feel about Project 2025 now? 5 days ago:
- Comment on Musk Donates to G.O.P. Members of Congress Who Support Impeaching Judges 6 days ago:
- Comment on Nicole endgame 1 week ago:
- Comment on Nicole endgame 1 week ago:
No, but can I see yours for 50 tokens?
- Comment on Nicole endgame 1 week ago:
Bets: dumptruck or longback?
- Comment on PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now 1 week ago:
This abandonware site appears to have a Windows release:
Yeah I downloaded it while we were chatting. I’m going to try and get it running after work.
- Comment on PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now 1 week ago:
I’ve definitely played City of Bywater.
Prelude To Pestilence (1995, Sean Sayrs) Assault On Giant Mountain (1995, Tim Phillips) Castle in The Clouds (1995, Jim Foley)
Same. I also definitely played City of Bywater, and I know I had both Assault on Giant Mountain and Castle in The Clouds (this one was giants right?)
- Comment on PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now 1 week ago:
So Realmz is truly open world in a way that BG3 only pretends to be. In BG3, they create the sensation of this huge diversity of endings and paths you can take, but its all pretty much a fugazi: the illusion of choice when actually only a small number of endings are possible. In BG3, the choices add “color” along the way, but they don’t fundamentally change anything about the game, or what its about (like what even is the point of the game?). I have a whole essay of criticism I’ve developed on it, because I truly did enjoy it, but it was so… it pointed in the direction of how much possibility it could have but didn’t execute on it. Its really only an impression of what it claims to be.
There is no ending in Realmz. Its just a big open world. And as you dig, you find more, and more and it just keeps going. But there is no particular path to take. You just can go anywhere and find adventure along the way. There are a huge number of random encounters, and the combat style is basically top down tile based D&D, which BG3 is also, more or less. Then you get into some corner of the map in Realmz, and you find some cave or castle or dungeon to explore… and it just keeps going. And going and going and going. And instead of it being one monolithic story like BG3, its a world in which many BG3’s happen. The spider tower. The kobald army invasion. The castle in the clouds. The necromancers tower.
Another thing is, predictability/ “jail breaking”. Modern games have this expectation that we “know” everything that is possible for an item or method or whatever. This is a big departure from early games where we would often “find out” about what is possible. In modern games when something unexpected happens, the dev’s patch it and change the game. In old games when something unexpected happens… well… thats just part of the game. Dota is a great example of this, where basically, finding ways to break the game to come up with a new strategy was quite literally how the game was played. Its now devolved into a poor impression of itself. In realmz, I remember beating some adventure and its final wizard and getting a wand of polymorph. I used it on one of my characters and it polymorphed them into a red dragon and it killed the entire party. I highly doubt the game developers planned that as a possibility, but game development then was often about creating possibilities, not limiting them. Whenever anyone figures something like that out in BG3, they patch it and the game becomes a little more sterile, a little more boring.
Also, BG3 is just kinda… empty. Which I was really surprised by, considering how many studios create amazing, populated worlds with complex day night cycles and economies. In BG3, once you’ve pretty much cleared an area, thats it. Not much more to do other than advance to the next area. In Realmz, you had to watch your ass if you were really out there, because no-matter what state your party was in, a random encounter can happen at any time, and in that game, death is permanent.
- Comment on PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now 1 week ago:
Its the replayability. I mean, look how many people are still playing chess. Stick a human intelligence on the other end of the stick and you’ve pretty much got it figured out.
- Comment on PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now 1 week ago:
Me and my friends, we would play together by each getting a character and then taking turns during combat moving each of our characters.
- Comment on PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now 1 week ago:
Was just now in another thread having nostalgia about this game: Reamlz.
It was distributed as freeware/ shareware back in the 90’s. You had to physically mail the producers cash if you wanted to get the expansions. I played through Balders Gate III recently and honestly, it doesn’t even come close to the replayability that Realmz had.
- Comment on Nicole seems nice 1 week ago:
- Comment on The Last Stop w/ Kareem Rahma: Baby Boomers have ruined the world...it's time for REVENGE!(?) | SubwayTakes [24:42] 1 week ago:
Yes.
- Comment on Fast-paced turn-based tactics game Warside for fans of Advance Wars launches April 14 1 week ago:
I’m trying to recall. I know we always had a solid supply of rechargeables underway. I also distinctly remember that there is a kind of blanked out hand off screen between players because of fog if war. I don’t recall it having any kind of sleep function. But I know it could run for several hours no issue. I don’t recall having to mind the batteries in particular.
Sorry I can’t be more helpful.
- Comment on true love 1 week ago:
- Comment on Fast-paced turn-based tactics game Warside for fans of Advance Wars launches April 14 1 week ago:
Oh man. When I was in the Navy, I had the game boy advance. Advance wars had this sick turn based mode, where you could get your moves in, and then stick it in your pocket and wait to hand it off. We’d have four players playing games that might take all day, sometimes days. Just make your moves, stick it in your pocket, and whenever you find your shipmate, pass it along.
- Comment on Sounds like a place I'd love to work for 1 week ago:
So anyways, I started re-telling Grimms Fairy tails to my boss at work…
- Comment on There is no method to this madness 2 weeks ago:
- Comment on kmk 2 weeks ago:
I’m fucking the sphere
- Comment on What is this thing, a spring loaded tampon or something? 2 weeks ago:
tampon inserter
- Comment on Kennedy Links Measles Outbreak to Poor Diet and Health, Citing Fringe Theories 2 weeks ago:
We should just call it the Kennedy Measles outbreak.
- Comment on random sampling go brrrrrr 2 weeks ago:
brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
sample of convenience lets goooooooooooo
- Comment on The memes, they write themselves. 2 weeks ago:
- Comment on [deleted] 2 weeks ago: