brenticus
@brenticus@lemmy.world
- Comment on PSA: Break Your New York Times Games Streak Today. 1 week ago:
Yeah, half-heartedly doing French in Duolingo for a few years meant that I knew a bunch of words and could read stuff okay, but communicating and thinking in French was incredibly difficult. I took a couple of classes IRL to fill in those other skills, so now I can actually get by as long as people are a bit patient with me. It was easier for me to learn that stuff than other people in my classes because I had Duolingo experience, but Duolingo definitely isn’t enough on its own.
- Comment on Introducing "Enso" a stylised Foddian platformer in an Asian setting. There's a demo available to play right now as it's participating in the Steam Next Fest! 4 weeks ago:
Foddy is a game developer with a history of making games with frustrating control schemes. He originally got notoriety for QWOP, where you use the QWOP keys to control the runner’s left and right knees and feet and run as far as you can. Lately he’s better known for Getting Over It, a rage platformer where you play as a guy in a cauldron who moves by using a hammer to drag/throw himself around.
- Comment on Subnautica 2 - Official Teaser Trailer 4 weeks ago:
The description and comments on the video 100% confirm multiplayer. Honestly I’d be excited for the game either way, but I have a lot of fun playing crafting/survival games with friends so it’s appreciated.
- Comment on I found the Lemmy bar in Reykjavik, Iceland! 4 weeks ago:
On our trip a few years back we got some simple pastries, sandwich supplies, and snacks from Bonus to save money and I never felt like we were missing out on good food. Even as a discount grocer everything we got from there was super good.
- Comment on Ubisoft's Board is Launching an Investigation Into The Company Struggles 1 month ago:
I finished the main story last night and I basically agree with you. It’s got plenty of issues, but overall it’s fun. It is neither the 9/10 game of most reviews I saw nor the 4/10 game that people want it to be.
I think my main issue is that it wants to have a story about the underworld and how you can’t trust anyone and you’re a huge underdog just trying to survive but it doesn’t want to commit to it. It feels thematically janky in places and ways that feel design-by-committee. It fills the shoes of Shadows of the Empire decently enough, but it feels like it was trying to be 1313 and failed.
- Comment on Star Wars Outlaws - Review Thread 2 months ago:
Yep, it sounds pretty much exactly like what people expected.
Honestly, I’m on a bit of a Star Wars kick lately and it’s been long enough since I’ve played an Ubisoft open world to find some enjoyment, so I might pick this up. But it certainly doesn’t sound like it’s going to blow me away.
- Comment on Actors demand action over 'disgusting' video game sex scenes 2 months ago:
Yeah, there was a whole kerfuffle about it because all the files were still on the disc, therefore some jurisdictions re-rated the game to some version of adults only. Rockstar definitely did all the development work to get that sex in the game, they just decided not to show it in normal gameplay.
- Comment on My wacky Stanly Parable-inspored game called DO NOT PRESS THE BUTTON (To Delete The Multiverse) finally reached 5000+ wishlists today! 3 months ago:
I went from being glad this goofy-looking game is getting some attention to realizing I wasn’t one of those 5000 wishlists already. Oops.
Game looks like it’ll be a fun little experience, I’m looking forward to it!
- Comment on Steam Summer Sale - Top Deals 4 months ago:
It is genuinely ridiculous how much content there is in this game for the price. Like, a lot of it looks like an excuse to play the same levels a dozen times with minor variations, but then there are tons of levels, lots of events, ongoing updates with new content of all types, so many different towers and upgrades to play with, community maps to add even more variety… It looks like I’ve played over 200 games and I have so much of the game that I haven’t even touched yet.
- Comment on Steam Summer Sale - Top Deals 4 months ago:
Just to throw a few other options on the pile:
- Valheim is more combat oriented, but is probably my favourite survival crafting game after Subnautica. You’re playing vikings trying to earn their way into Valhalla. I die a lot. Very fun.
- Planet Crafter is more chill, more jank, and more linear, but it’s a survival crafting game that is clearly heavily inspired by Subnautica. You are sent to a mars-like planet to terraform it as part of your prison sentence. It’s a great podcast game, just build and explore and watch numbers go up.
- Less on the survival crafting side of things, the environmental storytelling is also really good in Outer Wilds and Return of the Obra Dinn. Very different games, but they were actually what I went to after Subnautica to scratch that itch and it worked weirdly well.
- Comment on Dragon Age: The Veilguard | Official Reveal Trailer 5 months ago:
The art direction seems kind of off, but sometimes that can shake itself out in game.
The tone of the trailer is definitely not the Dragon Age vibe. Lighthearted Oceans-style crew selection to deal with what looks like some sort of world-ending calamity? Yeah, that’s not right.
Things could work out but I’m sure not feeling optimistic.
- Comment on Sid Meier’s Civilization VII - Official Teaser Trailer 5 months ago:
My prediction is that people will overhype it with lots of hopes for super complex systems, call it shit when it has fewer mechanics and civs than 3/4/5/6 with all their DLC, and then eventually decide it’s good after a couple years of DLC and patches.
You know, the usual Civ cycle. I’ll probably buy it day 1 assuming it isn’t actually broken, per usual, and dump a couple hundred hours in it, per usual.
- Comment on What are some excellent free games/total conversions that are worth playing the whole thing? 5 months ago:
Mount and Blade: Warband has multiple incredible total conversions. I’ve dumped a lot of time into Prophecy of Pendor and The Last Days, probably more than the base game.
For actually free games there are so many options that it really comes down to taste. Unciv is a fantastic reimplementation of Civ 5. Super Auto Pets is a fun casual auto battler. HoloCure is a really good Vampire Survivors-style game themed after Hololive vtubers. There are tons of MMOs and shooters that are F2P and good, but I know most of those from hearsay rather than experience.
- Comment on Dome Keeper is getting a major content update and multiplayer is coming 6 months ago:
I only played a few hours of Dome Keeper but it was quite a bit of fun. There’s already a fair amount of variety possible in the runs but not so much that this isn’t appreciated.
- Comment on Livin' large 6 months ago:
As a wee lad I rented it a few times. I never actually figured out how to play it, I just ran around and died but I liked the vibe of it.
- Comment on Valheim: Ashlands Gameplay Trailer 6 months ago:
What is the current state of the Early Access version?
“Most planned core features of the game have been implemented. Single-player and multiplayer modes are fully functional and we have a separate dedicated server tool if you want a server running 24/7. There are currently six fully developed biomes out of a planned total of eight (plus the Ocean). There are hundreds of different items (weapons, materials, armor etc) in the game, to be found or crafted by the player. We have over 200 building pieces, and about 50 different types of creatures including monsters, animals and bosses.”
It sounds like the game’s getting Ashlands plus one more biome, but not much for new features. So depending on your definition of feature complete it’s at least pretty close anyways. From this point on it’s theoretically more of the same.
I’m pretty much on the same page as you, although I started playing a couple months ago with a couple friends. The game is obviously not abandoned, and it’s a pretty full game even with more to come. We finally built a hot tub on the weekend and I don’t know how I’m supposed to expect more from this game than chilling in a tub with your naked viking bros.
- Comment on What are y'all buying on the steam sale? 7 months ago:
I spent a whole sick day blasting through a good chunk of the games a while back. It’s weirdly fun. I basically just bought it for the pin pull game that always infuriates me in ads but spent several hours getting all the stars in the parking lot game instead.
- Comment on What's your favorite game you played this year? (Doesn't have to be released this year ) 10 months ago:
Chants of Sennaar. Thought it would fun, turned out to be probably my favourite thing I played this year.
BG3, TOTK, and Vampire Survivors are all very up there as well. Really great year for games.
- Comment on 1.1 History 11 months ago:
I’m not sure that’s quite right in the sense that entropy is still meaningful on the level of individual particles—phenomena like proton decay, for example. But yeah, fundamentally it’s an emergent property from the way energy works, and on a grand scale that tendency is a way to view time.
- Comment on 1.1 History 11 months ago:
I wish I had a link, I think acollierastro talked about it briefly in one of her videos but I think it was a sidebar on something else so I have no idea which one. It was just one of those things where I heard the statement and it clicked on some weird intuitive level.
I probably used “chaotic” inaccurately, but entropy strives towards maximum disorder in that there is energy holding things together and that energy won’t hold forever. The big bang was basically a big explosion where a whole lot of order was imposed on the universe, for example by forming particles, and since then there’s this general trend towards things falling apart. Energy can be used to fuse a particle, but left alone that particle will eventually fall apart, even if it’s not moving. That’s entropy. So time is that quantity where, given enough of it, things fall apart.
Does that make sense? I have no idea if I’m explaining it properly, my physics background is super scattered.
- Comment on 1.1 History 11 months ago:
A definition I saw recently that I like is that time is the direction of entropy. You follow time one direction and you get the big bang where everything is chaotic and happening, and in the other direction you get the heat death of the universe, where everything has settled into a base state and nothing’s happening.
- Comment on Were can find a list of Safe Sites where buy Seam Games/Keys/Bundles?? 1 year ago:
I find installing via Lutris works most of the time for most games. Definitely not as clean or easy as going through Steam, but it’s typically not hard enough to avoid entirely.
- Comment on Caves of Qud 1.0 - Official Announcement Trailer 1 year ago:
This is one of those games where every time I see it, I want it, it looks so crazy, but it also looks like it will require so many hundreds of hours to understand that it’s hard to commit to buying it.
Still, congrats to them on the 1.0 announcement, the game has so many weird interactions that I wasn’t sure they’d ever be comfortable pulling the trigger on that.
- Comment on The Weekly 'What are you playing?' Discussion [2] 1 year ago:
To add: I thought Below Zero felt more “designed” than the original. The biomes feel less natural, the progression is a bit more obvious, the story guides you along quite a bit more. Even just the vehicle progression makes it a little less satisfying to explore around—finding a route to get the cyclops through small cave systems was just amazing.
I ended up treating it more like a game and less like a survival sandbox, if that makes sense. I was given goals rather than finding them.