Mika
@Mika@piefed.ca
- Comment on Which is it Lemmy? 4 days ago:
So now we just need to build this test in there and we are set
- Comment on upgrades people upgrades 1 week ago:
Maybe you kill 100 enemies in one hit, so this is the image of 101th guy being obliterated
- Comment on Bethesda roadmap: more Fallout is coming, Starfield support continues, but Elder Scrolls VI is the main priority 1 week ago:
I used to play this game a whole fucking lot, like around 10 characters that are level capped, did pvp, some endgame pve etc. Did the vids about weird bg pvp builds even.
I can’t say the game is shit, cause honestly, the core mechanics wise it’s good.
But.
A lot of buts.
The more I was playing it, the more I was noticing how little shit the devs give. And when I say devs I don’t mean programmers. The whole team that magages and supports the game is atrocious. Most likely there aren’t even many of them there, so the project just funnels the resources elsewhere.
Like, back back in the days, they created Cyrodiil - a huge open space PvP with castles, sieges and shit. It is supposed to be played with lots of players at the same time. The mere size of it and mechanics highly suggest that.
Yet, the engine they have doesn’t allow them to. Since the start of the game they’ve moved all the computations to the backend, which made severe lags when the sides get around 50v50v50 online. Unplayable amount of lag.
Yet, motherfuckers have great performance during the pvp events, which drives even more players (pvers) into pvp due to rewards. Cause you know, if you just put a better hardware into play, there are no issues.
And I remember how they were banning people who were asking about pvp performance community managers on the stream, angrily saying that “they are working on it”, and that it would be there soon.
Yet, when I’ve dropped the game and came back like 3 years later, they just restricted cyro to 30v30v30 or something like this to reduce the lag. There were no core changes ofc.
They treat balance like something that can be fixed without any haste in like 3-6 month timeframe. And I mean there were 4 months of a set that was bugged and dealt twice the damage it should’ve by tooltip, it was everywhere. Then when they nerf things, it’s to the fucking floor, straight into the garbage bin.
And also they randomly rework shit all the time. Like change the numbers on everything across the board cause they ran some spreadsheet math. Or unite weapon and spell damage stats to allow hybrid builds (now all builds are hybrid cause why not). This ruins builds as well as ruining balance, and not always result in a better gameplay.
And yeah also, they don’t listen to any feedback. Even from their beta server. Cause by the time they put it there, they are on the schedule to release it to prod in several weeks and they only do the bugfixes.
So, idk, yeah, they make some new maps, new quests, new ways to grind, but this is basically a lifeline.
- Comment on They have already decided to promote an existing employee. But play the "search" game and screw you 2 weeks ago:
Tbf promoting from within isn’t always a silver bullet. Especially when it comes dev -> manager pipeline, some people are just good at what they do but shitty as managers.
- Comment on [deleted] 3 weeks ago:
Mainly Voyager app. Checked the piefed app, looks like it groups together and you need to long press over a vote to see distribution. Well, yeah, that’s worse.
- Comment on [deleted] 3 weeks ago:
I like how it’s easy to see how many up and down votes you have, and not just total like on reddit.
- Comment on The agenda 4 weeks ago:
Where did they get 1400Gb storage iphones?
- Comment on I'm loving zelda-like souls-likes right now 4 weeks ago:
The first game looks like Hades, judging by the brief video.
- Comment on Femality is stored in the nipples 5 weeks ago:
Lmao reminds me the stat where Larian said that the absolute majority played HUMAN WARRIOR :D
- Comment on oopsie 5 weeks ago:
Is that hyperloop?
- Comment on I still can't get over Skyrim. Are there any games that can replace it? 1 month ago:
On hard difficulty, it feels like soulslike / tes mixup. The combat is dynamic and most enemies of your level would hit hard, but blocks, dodges and dashes are there.
But on the other hand, more things can be improved with gear and level to absurd proportions, like improve iframes on dodge or extend parry window to like more than half a sec.
- Comment on I still can't get over Skyrim. Are there any games that can replace it? 1 month ago:
How is Gothic remake mechanically? Like, are the controls modernized too? What about difficulty, did it drop?
- Comment on Fotage of a belarussian bank 1 month ago:
Ireland potato consumption per capita is like twice lower than Belarus, with Ukraine as a close second.
https://www.helgilibrary.com/indicators/potato-consumption-per-capita/
I guess Irish learned to diversify, the hard way.
- Comment on Still Listens to Southern Death Cult 1 month ago:
Lmao made my day.
The irony that Southern Death Cult were very political with a strong left messages.
- Comment on [deleted] 1 month ago:
Try path of achra if you are into classic turn-based roguelike, this been my commute game for quite a while.
- Comment on [deleted] 1 month ago:
Why do you even keep so many games installed? Do you really play all of that?
- Comment on Find Cow 2 months ago:
Wow coc OwO
- Comment on What is a game you can’t understand why its so popular ? 2 months ago:
MMOs today vs MMOs in the early age of gaming - they differ a lot. Now they are shinier with a lot of gameplay features, but they lost the core feature - global player interaction & competition.
Most MMOs today just offer you some version of singleplayer RPG quests that you can do with your friends. You might see the other players but you can’t do any offensive actions, many dungeons are just generated for your team and cut from the rest of the playerbase. While that’s fun, that’s…
Not on the level of fighting other players who keep you out of a good leveling location fun. Not the same as 5 competing guilds go to the same worldboss and now they need to fight each other and worldboss fun. Or some local rivalries that end up in clans viciously fighting each other, and that can chain react into some alliances fighting each other. All while a single death slightly de-levels you.
And yes, I’m talking about Lineage 2. When players and social interactions are what actually writes the story of the world, there is some charm in that.
- Comment on What is a game you can’t understand why its so popular ? 2 months ago:
Don’t like the ruleset of it either. There are so many fouls cause it’s stupid and vague.
What do you mean it’s a foul to bodyblock the player who jumps with a ball? So mf can just jump forward on you and it’s YOUR responsibility to move out?
So what’s my goal as a defender, bodyblock (sometimes) and reach my hands to the ball in order to push the ball out or steal it… While reaching those same hands out to block the player movement is foul? You do understand that it’s the same move right? Same hands in the same 3d fucking world?
- Comment on What is a game you can’t understand why its so popular ? 2 months ago:
Elden Ring did fix some of runbacks with the stake of Marika before the boss room. Yet, some still exist and are annoying asf.
Don’t agree with 8h of gameplay though. Even if runbacks were fixed, that wouldn’t go under 100.
- Comment on Your scientists were so preoccupied with whether they could, they didn’t stop to think if they should 2 months ago:
Been like that for ages in Ukraine
- Comment on Just say no 2 months ago:
Depends on what you write and how much you spend reviewing, you can get the same understanding. The speed differs by a lot.
- Comment on Just say no 2 months ago:
Honestly, don’t understand your problem. You still can read the code and control the quality. You can still too scripts and you can even teach the AI to use them.
- Comment on How social medias are reacting to the hantavirus 2 months ago:
But seriously, why weren’t they properly quarantined? We learned nothing from the previous case.
- Comment on Let's discuss ideas how Game Pass should be structured and priced 3 months ago:
Is rather have a conversation that paying for software isn’t a bad thing. It incentivises creating new software.
Not paying a cent for open source just highlights the problem - it’s not like people didn’t spent their dev time creating the software don’t deserve the compensation. They do. And this is one reason why open source is doing an uphill battle vs proprietary that can just put enormous pricetag and people pay.
Saying that, I never subbed for gamepass and hopefully never will. I like to buy things directly. Steam / GOG is perfect. I wish there was that model in films/anime/music.
- Comment on Hi, I'm Paul! 3 months ago:
That happens but that’s why you do your research and search the feedback on shops first.
- Comment on Hi, I'm Paul! 3 months ago:
Crazy how you people even meet Paul. In Ukraine 99% interactions were via stashes: pay someone in crypto so they reveal the location (lat/lon) of the hidden stash and the photos of where it’s hidden. Then off you go treasure hunting.
No face to face contact this way.
- Comment on who said satire is dead 3 months ago:
I’m not a fan of american stupid war on Iran but this looks like horseshit.
- Comment on A communist and an anarchist walk into a bar.. 4 months ago:
And then he murders him after the revolution and everyone who visits his funeral.
- Comment on [deleted] 4 months ago:
You can orgasm without a partner. Same goes for toys. That’s not sex. It’s not even unusual for asexual people do all that.
Limiting amount of partners to single digits or even just one reduces the odds of issues drastically. It’s not a religious thing.
Y’all look like those teens that got to live separately from their parents to start eating sweets 100% time instead of normal food cause it’s tastier. Fun for a while. Bad idea in the long run.