Nelots
@Nelots@piefed.zip
- Comment on Life Is Strange 3 days ago:
Are we talking about the original Life is Strange? The thumbnail shows the newest game, Reunion, but I’ll assume that’s their website being dumb and we’re talking about the original. I absolutely loved it when I played it years ago, and I loved the way it made me feel powerless when my powers suddenly didn’t work. Like with Kate… I didn’t pay attention to or help her the first time I played, and I eventually replayed the game just to change that. If you haven’t played chapter 5 yet, you’re in for a treat.
I want to play through it again and 100% it at some point. Though to be honest, idk if that will ever happen, I suck at finishing new games let alone ones I already know the ending to. Maybe I’ll give the remastered version a shot or something. There’s several other games in the series, and aside from True Colors and Reunion, which I have not played, I enjoyed them all to some extent, though not as much as the original.
- Comment on Day 677 of posting a Daily Screenshot from the games I've been playing 1 week ago:
I’ve never seen a car like that before… it looks like a big cat of some kind.
- Comment on Any good indie games on steam? Can be any genre. 1 week ago:
For a few years now, Phasmophobia has been a game my friend and I like to play for a few hours each weekend. But they recently came out with a disappointing and terrible update, and its pushed us to try out some Phasmo “clones”.
The Other Side is the one we’ve had the most fun playing over the past few weeks.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
I think survival games are the type of game that are infinitely more fun with a friend or two to play along with. As long as said friends are the cooperative type and not the type that gets upset over having stuff taken from their chest. Being able to split up the grind and show off your accomplishments or frankly terrible builds to friends always makes them a lot more fun to play. They also just tend to be pretty laid back experiences usually despite their genre’s name, so it gives plenty of room to just chat.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
I mean don’t get me wrong, the stories don’t tend to be anything crazy, and they’re basically never the center of the game. Like, you’re not going to find a story on par with The Witcher 3 in an idle game. They’re usually just there to give a justification as to why you’re doing things, and in some games it’s pretty obvious that the gameplay was designed first and the story was more of an afterthought.
I don’t mind that personally, I’ve never been one to seek out games just for their story.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
Bit of an irrelevant metric if you’d ask me. Best-selling game of all time run by owner of both Windows and Xbox has bigger numbers than indie title, color me surprised. I’m not arguing that Minecraft is unpopular or that it doesn’t allow for near unlimited creativity. It’s one of my favorite games. I was just naming a couple of other incredibly popular games like you asked.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
Old School RuneScape and RuneScape 3.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
Terraria just had its 15th year anniversary less than a week ago and is more popular than ever. World of Warcraft is still popular as well.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
Not everyone’s looking for a story or skill development when they play games. Sometimes you want to just turn your brain off for a bit and enjoy the dopamine. Plenty of clickers and idlers have actual stories regardless. As for RSI, most “clickers” don’t actually have you clicking much past the very early game anyway. It’s almost always automated.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
Now to be fair to other survival games, 7 days to die is just a terribly made game imo. They’ve been consistently dumbing it down and straying further from a zombie apocalypse every update. Nowadays zombie dogs look more like wendigos, and for a while they had literal yetis and plague spitting mummies in the game until they got a lot of shit for it and had to retexture them into proper zombies. I’ve got 900 hours in the game and I just can’t touch it anymore, it’s no longer fun.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
I mean sure, but aside from having the same goal you aren’t really interacting with them in my experience. They’re basically just people you share points with rather than proper team mates.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
I don’t even like deck builders but I gotta disagree with you were. I mean sure, if its a poker game like Balatro I could see it. But how is Slay the Spire gambling? That’s like calling DnD-like games simulated gambling because everything is decided through a dice roll.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
That’s a hard question. There’s tons of popular games I personally couldn’t stand but can still see the appeal of, like Baldurs Gate 3. But something I just can’t understand? I guess my best answer would be basically any purely PvP game.
I get something like a hero shooter where there’s cooperation and team play involved. But I’ve never understood how people get more than 15 minutes of fun in games like multiplayer CoD.
- Comment on First Skywind progress video since 2024 3 weeks ago:
Did you even watch the video? Skywind definitely is a major graphical upgrade from the original Morrowind. Is it going to be the most beautiful thing ever made? No, but compared to the original Morrowind or the elden ring mod, it looks fucking amazing.
But Skywind isn’t just a graphical overhaul. They’re completely remaking the game, with new SFX, voice acting, etc. The projects are on such a different scope and scale that they’re hardly even comparable.
- Comment on First Skywind progress video since 2024 3 weeks ago:
That’s pretty cool. But Skywind is on a completely different scale.
- Comment on I made a spreadsheet of my 20 year old Pokemon Sapphire team 5 weeks ago:
Mightyena’s pre-evolution is called Poochyena. Theyr’e based on both a wolf and a hyena so your nickname works fine.
Picking pokemon based on vibes is still the best way to play imo! I either only use pokemon I think look neat or pokemon I don’t hate but haven’t used before. Of course I use some strategy, like I’m not going to make a party of 5 grass types and a steel type and then wonder why the fire gym is kicking my ass. But as long as I have some form of type coverage, I’m happy to pick whatever pokemon interests me.
- Comment on [deleted] 1 month ago:
Nah, I think Z-A megas as a whole get too much hate. Don’t get me wrong, there’s a lot of stinkers, but many of them genuinely look good, certainly no worse than other megas. Absol Z, Chandelure, Chesnaught, Delphox, Dragalge, Emboar, Falinks, Golisopod, Magearna, Meowstic, Scolipede, & Scrafty… plus Golurk & Skarmory, which you said look bad. I think ALL of these look good. Some of them I’d even call great.
A lot of the others suffer from trying too hard to fit some theme that doesn’t actually look good in the game. Like the two Raichu forms are intended to be shaped like an X and a Y (though I don’t hate the Y form). Feraligatr looks like a Totodile when its mouth closes. Dragonite is supposed to resemble the pre-evolutions with the wings, while also being a reference to an angel. Notably, most of these look pretty good in their concept art, but translate terribly into the actual flat-colored 3D game.
- Comment on [deleted] 1 month ago:
Despite the both of them being Pomeranians, they don’t actually like anything alike. Which tells me they didn’t steal Cassette Beasts’ homework here. Pomeranians aren’t exactly unpopular dogs, so it’s not even a little surprising Pokemon (a game with several other dog breeds) is adding one. It’s also where the both of them derive their names.
Though Pombomb is a significantly better name than Pombon.
- Comment on [deleted] 1 month ago:
I actually don’t think they would use AI for creature design. That’s like, their whole shtick at this point (I certainly don’t think anybody’s buying the games for the story), and I think Nintendo is smart enough not to risk the most important aspect of their games. I don’t think the starters even look that bad (aside from the bird) nor AI generated (including the bird). That said, I don’t doubt they’d use AI in almost any other aspect of the game.
Admittedly I haven’t seen any news about the game in like 2 months though, so I could be missing something.
- Comment on Day 638 of posting a Daily Screenshot from the games I've been playing 1 month ago:
All my friends have been busy with their fancy shmancy Tomodachi Life 2
Same! I was up playing friendslop games (lethal company) with like 5 friends, one of them mentioned it came out and immediately hopped off to play it, and we quickly lost 2 more.
I wish Halo 2 had the time it needed to cook back when it first came out. This is likely a very hot take, but I’d probably rate it below 4 just because of how rushed and unbalanced it has always felt to me. Like the lack of weapons (what kind of halo game doesn’t have the assault rifle???) and sniper jackals one-shotting you the millisecond you peek a corner in legendary.
- Comment on Day 636 of posting a Daily Screenshot from the games I've been playing 1 month ago:
I wanted it so bad that I eventually learned how to “mod” the xbox 360. I don’t remember exactly how I did it, but I could import worlds from the internet into the game using a flash drive. It wasn’t as cool as having mods, but it did allow me to play some adventure maps (some even worked!), which were another thing I was super envious of.
- Comment on Day 636 of posting a Daily Screenshot from the games I've been playing 1 month ago:
I don’t know many classic mod packs, but I’m almost afraid to touch any classic Minecraft mods because I worry reality will ruin my nostalgia for them. When I was a kid, I used to watch people playing with mods that I never could because my computer was a potato and I had to play MC on the Xbox 360. I was sooooo envious, but I still got some good memories of watching others play. I think Fossils and Archaeology is probably the biggest one for me.
- Comment on Day 635 of posting a Daily Screenshot from the games I've been playing 1 month ago:
Love that last screenshot lol. Doing the reverse dolphin like that probably isn’t very good for your back.
- Comment on Game franchises you like, but wish were anothet genre of video game? 1 month ago:
TBoI is from the guys that made Super Meat Boy, not CC. TBoI is like CC’s poop jokes on steroids, at least in terms of frequency. There’s an entire character who’s based around eating poop and throwing it at enemies.
Though, TBoI is perhaps more likely to desensitize you. Save for the aforementioned character (not-so-coincidentally my least favorite out of all 34), most of the poop stuff in the game is just a simple sprite that you shoot and break, and it becomes something you don’t really need to think about. There’s no gross sound related to it and it isn’t designed to look particularly disgusting. Especially since its something you see just about the whole time you’re playing, it’s easy enough to get used to. I can’t think of any other game that manages to make me think something like “yay, golden poop!” without a second thought.
Compare that to Castle Crashers where everything’s good and then there’s suddenly a giant bat throwing gross looking and sounding crap at you during a fight, it really stands out more.
- Comment on Google removed Doki-Doki Literature Club from the Play Store for depicting sensitive themes that violate their terms of service. 1 month ago:
Seriously. And they didn’t even bother to censor the C word. Truly despicable behavior.
- Comment on It seems that Valve is working on a "SteamGPT" feature that will apparently deal with Steam support issues and is somehow connected to Trust Score and CS2 anti-cheat 1 month ago:
Okay, question: What do you want Valve to do about their “monopoly”? You can’t blame them for providing the most useful service while their main competition all collectively shoots themselves in the mouth. They aren’t out here abusing their “monopoly” to increase prices or drive away competition. In fact, they’re often cheaper due to better and more frequent sales. So what do they do about it?
That aside, they’re literally not a monopoly. By any actual definition on the word, they don’t meet the criteria to be a monopoly. There are other companies like Epic or GOG that provide the same games for the same prices that are easily available at all times online. Sure, Steam has more in the form of Early Access games and such, but again, it’s not Steam’s fault that their competition doesn’t provide a decent platform for devs of early access titles.
- Comment on Steam :: Steam Workshop :: New Beta For Steam Workshop Browsing 1 month ago:
I agree with the cat thing, at the very least toss that shit at the bottom if you really want it in there.
There’s also a lot of mods that start with images of reminders to like the mod, or even just words in image form so they can spice up the page visually. I understand them, but they really suck for the steam workshop hover descriptions because then all you see is a plain text link. Or in the beta’s case, you see nothing. I hope steam can work around these somehow, maybe by slipping links entirely in the hover description or something.
As for the broken mods stuff, eh, it can be useful to keep broken mods around. Some games let you go back to older versions (RimWorld comes to mind), so the outdated mods have obvious use cases there. They can also be used for visibility. Say for example, a mod breaks and somebody else makes their own updated version of it. The author of the broken mod can link to the updated mod in their description. Which can help people that had subscribed to the mod before it broke.
- Comment on Steam :: Steam Workshop :: New Beta For Steam Workshop Browsing 1 month ago:
Disappointingly, still no list view option. No compact grid option. And no ability to see mod descriptions without hovering over them first. While a step up from the classic page, it still feels like a massive waste of space.
I also noticed that hover descriptions wont show at all if the mod’s description starts with an image, which a lot of mods do, but that’s probably just a beta problem.
- Comment on Day 623 of posting a Daily Screenshot from the games I've been playing 1 month ago:
80% in the MCC, wow, that’s insane. I love Halo, but I think I’d go nuts if I tried to 100% it. Halo 2 LASO would give me nightmares lol.
It’s hard to say exactly because the games have a very different weapon set, but if memory serves, Halo 2 has a higher TTK in general than Reach does. Maybe you’re getting the jump on your friends more often, and they just have a longer chance to react in 2 than in Reach.
- Comment on Day 618 of posting a Daily Screenshot from the games I've been playing 2 months ago:
Just wanted to say I really like that first screenshot. Something about the angle, the colors, and even the poses, it looks very cool.