Same, but I got out before OW “2”. I was a platinum Symmetra main in the 2.0 days and adored her. I’ve never done much head clicking in games and don’t have the precise mouse control needed to do it well, so I really gravitated towards being able to play a fast paced pvp game as a strategic, lateral thinking problem solver. I have so many fond memories of my team-mates groaning when I picked Sym only to later sing my praises after a clutch teleport or a shield saved them. I collected screen shots of enemies cursing me and calling me horrible things for my devious turret placements. It was just fun and I just had a blast playing.
Then came her 3.0 rework and they basically deleted her. Her new kit played nothing like my skinny legend. I think what made Overwatch originally such a viral game was how welcoming it was. It had characters for seasoned pvp fps vets but also a bunch of low skill-floor heroes that you could get your girlfriend or your dad or somebody who had never played the genre before, in and having fun and contributing. I think each subsequent update after that felt like they were steering the game away from being fun for everyone, and towards being just another head clicking game.
I heard they tried walking it back, and that they added a mode in OW2 that’s like “vintage” Overwatch. Unfortunately the trust is gone now and I lost touch with my community. It’s nice that they realized their mistake in killing it completely but for me it’s just too late.
HollowNaught@lemmy.world 6 hours ago
Oh yeah, 100% I played for the first ~3 years OW was out and had a blast for the first two
It was after that where I started getting good and saw the flaws of the game. As you said, too many characters counter other characters, and the constricted 6v6 (and later 5v5) made individual performance stressful in many games
If you’re looking for a similar (but imo much better/laid back experience) then TF2 is a great game, where the medic supporter is the strongest class in the game