verdigris
@verdigris@lemmy.ml
- Comment on EA will shut down the Origin app on April 2025 — company asks users to migrate to the new EA app 2 days ago:
I mean, you still own the games, you just won’t be able to access them through Origin. You have to download a different launcher. I don’t think you really have to do anything else to “migrate”.
- Comment on Are there any games like Starfield? 1 week ago:
Classic no-thought throwaway line that dismisses the massive accomplishments already made. Literally, you can go play the game right now and it’s better than Elite Dangerous.
- Comment on Are there any games like Starfield? 1 week ago:
Not really, there’s plenty of reviews out there. I just don’t think that someone who found Starfiield to be mid will find Outlaws any better.
- Comment on Are there any games like Starfield? 1 week ago:
I love how it gets called “vaporware” when it’s a playable product with more gameplay than many MMOs. I’m also very grateful to the whales for providing the funds to develop the game.
- Comment on Are there any games like Starfield? 1 week ago:
It’s not fun and the writing is bad.
- Comment on Are there any games like Starfield? 1 week ago:
SQ42 has gone gold and is in polish phase, I would expect it within two years for sure.
- Comment on Are there any games like Starfield? 1 week ago:
It’s not.
- Comment on Are there any games like Starfield? 1 week ago:
Glad you acknowledge the major problem. I found that once you realize how little there actually is to do in every system, and how similar it all feels, the illusion is destroyed and there’s very little besides PvP that’s still interesting. If they could somehow roll in some of the bigger systems from EVE Online that would be sick, but the expansions have shown that mostly what they care about is having an easily maintainable product, not an exciting one.
- Comment on Are there any games like Starfield? 1 week ago:
The E:D devs shit in every existing player’s mouth when the first paid expansion dropped, and they’ve never fixed their abusive pricing model. You’re actively punished for being a legacy user.
I probably would have bitten the bullet and kept playing if the game wasn’t incredibly shallow, though. Somehow it manages to still be that way after several content expansions… Everything is a novelty that gets repetitive the second time you do it, and the variance between systems is frankly embarrassing. PvP is the only facet that has any real replay value, and I’d rather dogfight in Star Citizen.
- Comment on Are there any games like Starfield? 1 week ago:
Star Citizen is the only modern game that I’ve got any hope for. It’s still years from being a proper game, but in the meantime you can have a surprising amount of fun in the persistent universe, assuming you can run it at acceptable framerates.
It gets a ton of hate, which I think is pretty unjustified given that it’s the single most ambitious gaming project ever, and the progress they’ve made with in-house tools is frankly amazing. Just don’t go dropping hundreds on ships and you won’t have anything to regret.
- Comment on There's fucking ads in board games now 2 weeks ago:
It’s visual and often auditory assault. More people should deface public advertising.
- Comment on Balatro dev shares an excellent list of his favourite indie games of 2024 2 weeks ago:
Animal well is great, but still has one massive problem; the keyboard controls can’t be rebound, which is an absolutely unforgivable miss in 2024. Beat the game but had to use a controller… I really don’t understand why he still hasn’t added this basic feature.
- Comment on Neil Breen: how a filmmaker with no skill became a cult hero 1 month ago:
He’s like Tommy Wiseau; an independently wealthy middle aged dude who decided to make films with no prior experience, at least partially motivated by getting hot young actresses to kiss him and/or be in nude scenes with him.
- Comment on Neil Breen: how a filmmaker with no skill became a cult hero 1 month ago:
I’ve seen several, though not all. I think Fateful Findings is a good candidate, but it’s certainly arguable.
- Comment on Let's discuss: UFO 50 1 month ago:
It’s a ludicrously good value, even if only half the collection lands for you. It’s awesome for the steam deck too. I’ve beaten a good chunk of the games and cherried several. While there are a handful that I would consider underwhelming, the vast majority are clever takes on one or more genres which would be standout hits if they were actually released in the 80s.
- Comment on 8 yr old me after my parents did my woodworking assignment 1 month ago:
No, it’s like saying that a businessman who owns a hospital has no ideas what the doctors are doing, despite the fact that once a month he shows up in scrubs to push a patient’s wheelchair for a photo op.
- Comment on Fortnite Chapter 2 Remix and Black Ops 6 nuketown this weekend, which will you be playing? 2 months ago:
Tekken.
- Comment on Satisfactory 1.0 4 months ago:
I agree that the exclusivity is a bummer, but on the other hand multiple games exist today that would not without Epic’s funding. I just don’t buy games on the Epic store (everything I own on there was from a free giveaway). When they come to Steam, I get to buy them on my platform of choice, and the injection of capital means they’re much further along than they would be otherwise, if they would even exist without the funding. I just think of it as an Early Access period.
Yes, from an objective standpoint I would of course prefer an open cross-platform standard, but while it’s the sort of thing I could see Steam adopting and even contributing to, Epic definitely wants the lock-in. And while Epic would obviously love to be a monopoly, as long as they have less market share than Steam, they’re an anti-monopolistic force as a direct competitor to Steam.
In this scenario, boycotting games that include the EOS SDK is a pointless gesture and the only reason to do so is if you’re worried about the telemetry in the SDK, which from the documentation and from Satisfactory dedicated server logs is pretty minimal unless you log into Epic through the game. It sounds like your main issue is the exclusivity, which has nothing to do with the SDK, and would be effectively “voted against with your wallet” by just not spending money on the Epic store.
- Comment on Satisfactory 1.0 4 months ago:
But… you’re basically arguing for more exclusivity by effectively boycotting the majority of products that choose to release on the Epic store, as most of them will include EOS functionality. Why is steamworks fine?
I’m a valve fanboy but they’re only company that’s even got a prayer of monopolizing the PC games market. Epic is if anything an anti-monopolistic force here – the Unreal Engine is the Epic product that’s threatening market dominance.
- Comment on Satisfactory 1.0 4 months ago:
DLLs are libraries that get called by the binary. So deleting the DLL stops any calls from executing, but the code still contains calls to the SDK.
I just don’t really see the threat and I think your fears are rooted in sinophobia. Steam and whatever company runs the actual game are getting plenty of data from you, but Tencent getting your IP is the red line?
- Comment on Satisfactory 1.0 4 months ago:
RoR is likely turning off some of the functionality but the EOS SDK is still used in the binary. I’m assuming here, I don’t know the specific implementation, but if there’s a check box and you don’t need to restart the whole game after checking it, there’s no way it’s somehow removing EOS from the program. It likely just disables various functionality, but I bet it’s still making a couple calls to verify the existence of the EOS network, just like Satisfactory does.
Games (and programs in general) have to be built with support for any environments they want to run on. If you want to release your game on multiple storefronts and take advantage of their built in social functions, you need to build in support for those functions, even if they won’t be used in some cases.
- Comment on Satisfactory 1.0 4 months ago:
I mean if you don’t log in, at least the dedicated server only makes two calls to EOS. The SDK is in the game, sure, but if you’re not logging in to Epic then I don’t really see the threat. It seems like classic sinophobia to be totally blasé about any data Steam (or Coffee Stain) want to collect, but to avoid the entire product because Tencent might be able to associate your IP with the fact that you own the game.
- Comment on Satisfactory 1.0 4 months ago:
I mean, it’s there so the game can utilize Epic’s online services, like achievements. Doing so requires the use of the EOS SDK. So it’s not like they can just include a check box to disable the functionality; that would require an entirely separate release of the game. It’s already not doing anything besides making sure the EOS server exists unless you’re engaging with Epic systems. At least that’s the case for dedicated servers, but I would assume that it’s the same if you only select Steam multiplayer (or single player mode).
- Comment on Satisfactory 1.0 4 months ago:
You don’t have to install the launcher to play games that use EOS. You don’t have to make an account unless you want to log into Epic, which is not necessary to play the game (unless of course you bought it on the epic store).
The only arguably bad thing about EOS’ inclusion is that it can collect some telemetry about you, which Epic currently claims to be pretty sparse.
- Comment on Satisfactory 1.0 4 months ago:
You don’t have to log in to Epic unless you want to play with Epic users.
- Comment on Satisfactory 1.0 4 months ago:
But… Why? I don’t understand why you would be okay with using a company’s engine but not their online services. Is it a privacy issue? You don’t even have to log in to Epic unless you want cross platform play.
- Comment on Satisfactory 1.0 4 months ago:
They’re both Epic, my guy – do you just specifically dislike one of the engineers working on EOS or what?
- Comment on Satisfactory 1.0 4 months ago:
I dislike Sweeny et al more than most, but do you boycott all UE games?
- Comment on Satisfactory 1.0 4 months ago:
Brother it’s on other platforms… What’s your complaint? It’s a UE5 game 🧐
- Comment on Doom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom" 7 months ago:
For me Doom 2016 was a hugely more enjoyable experience than Eternal. 2016 is arguably one of the greatest linear single player shooters ever made. Eternal felt like a chore once you had all the tools unlocked and I lost interest shortly after.