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Tim Cain on piracy

⁨51⁩ ⁨likes⁩

Submitted ⁨⁨2⁩ ⁨years⁩ ago⁩ by ⁨setsneedtofeed@lemmy.world⁩ to ⁨games@lemmy.world⁩

https://www.youtube.com/watch?v=AnhAzecN150

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  • yamanii@lemmy.world ⁨2⁩ ⁨years⁩ ago

    His take was a breath of fresh air coming from reading askagamedev blog for years, where he said that you should pay 150 bucks for a used videogame from 30 years ago instead of pirating.

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  • Essence_of_Meh@lemmy.world ⁨2⁩ ⁨years⁩ ago

    Tim partially retreads the stuff that was already mentioned by various people in the industry (including Gabe Newell) but it’s by no means a bad thing - especially since he adds some personal stuff as well.

    If anyone is interested in game design and history of the industry Tim’s channel is a great watch in general. There’s lots of cool stories and tips for aspiring devs.

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  • Marsupial@quokk.au ⁨2⁩ ⁨years⁩ ago

    I was always a fan of how Cliffski approached piracy as an indie dev 16 years ago.

    www.positech.co.uk/talkingtopirates.html

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