Champion did nothing wrong! His body just did that.
Oy u got a loicens for tha magic thar, mate?!
Submitted 2 weeks ago by altkey@lemmy.dbzer0.com to games@lemmy.world
https://lemmy.dbzer0.com/pictrs/image/a49268cc-0445-425b-bf64-15d6337fe0ab.webp
Champion did nothing wrong! His body just did that.
Oy u got a loicens for tha magic thar, mate?!
The enshittification of the guild continues… What’s next, mana regen only available through their app?
At least you get mana regen on the mainland. In Vvardenfell we didn’t get it until red mountain exploded. Stupid Aedra, and you wonder why we worship Daedra.
They might have not given everyone mana regen but at least they recharged your enchanted items for you! Now you either gotta pay the extraordinary Mages Guild fee for recharging or trap the soul of some poor creature to turn it into magic juice.
For the low introductory cost of just 100 septims per annum.
Ohh god i’d like a mod like that.
Canonical imperial behavior
Ecnhanted
altkey@lemmy.dbzer0.com 2 weeks ago
When I played Oblivion at launch, it crossed my mind that there is an overlooked angle of proprietary magic for those not in the ranks of Magic Guild, a closed club of a few, and an ongoing fight against those questioning their monopoly. To sustain themselves as a business, afford funny dresses and enormous headquarters, they could’ve artifically created a market of cheaply produced soul gems and spellscrolls, and I’m pretty sure there can also be stories of how they outsourced their production to poorest provinces while leveraging Empire’s influence to beat traditional local producers/guilds - a conflict we see in Morrowind with Brotherhood/Thieves vs Morag/Camonna Tong. Necromants somehow appear as a double villain to MG, because, besides necromancy and stuff, their sect also produces their own black soul gems of bigger energy capacity.
That’s fine to have a facelift for Oblivion, but I would’ve prefered if they opened up their flagship franchise to other teams so we could have Oblout: New Skingrad or whatever, with a compelling and grounded story.
esc@piefed.social 2 weeks ago
Whole mages guild questline is a bit weird, like there is a guy who dislikes necromancy for some reason and you need to kill necromancers for him ‘cause thry are evil or something (also necromancy is legal in empire).