Workers at ZA/UM once again facing the consequences of its managers decisions. Sad as ZP is by most accounts genuinely pretty good, though I haven’t got around to playing it myself yet.
ZA/UM laying off 32 employees after Zero Parades fails to reach commercial success
Submitted 4 weeks ago by simple@piefed.social to games@lemmy.world
https://bsky.app/profile/zaumstudio.bsky.social/post/3mqu7qi4txc24
Comments
flamingos@feddit.uk 4 weeks ago
sealhaslupus@lemmy.world 4 weeks ago
pretty sure the original devs from disco elysium had split years ago from za/um. the studio is now just a name.
p03locke@lemmy.dbzer0.com 4 weeks ago
Jamrock Hobo, one of the main DE channels, did a pretty fair and unbiased review about the game.
The game had its flaws, but it was still a good game. Having them immediately fire the staff afterwards just seems like it’s pulling the same shit over again, further cancelling any good PR they may have made with the game’s release.
I don’t see how they get out of this. ZA/UM is done, and will get replaced by one of the other 3-4 studios that were borne from its ashes. At least the ideas around it are starting to get traction in other games.
Sidyctism2@discuss.tchncs.de 4 weeks ago
Im a pretty big fan of DE and i hadnt even heard this was in developement, much less released. Sorry for the workers who lost their jobs
rtxn@lemmy.world 4 weeks ago
…it released?
Fuckfuckmyfuckingass@lemmy.world 4 weeks ago
Yeah I had no idea.
Thassodar@sh.itjust.works 4 weeks ago
I bought it during the recent sale and played for an hour. Just returned it this week. Same vibe as Disco, but the protagonists voice isn’t nearly as soothe or refined as the last guy they chose.
The thick British accent did not catch me, and was a struggle at times to understand. To be clear: I’m a big fan of British comedies and programming, but I don’t think I could have made it a whole game with this lady.