The only legal way for game preservation is buying exclusively DRM-free games, if they sell DRM-free games the selling physical copies doesn’t matter (you can make your copies at home, save at another HDD, a flash drive, upload to a cloud service you subscribe, or burn to a CD/DVD/Bluray, you own that copy and do whatever you want with it)
I always see gamers praising Steam as if it ever sold physical games and it wasn’t also only renting games, maybe they are dying to give Gabe a sloppy, but can they trust the investors that are going to run the company after him? Steam is part of the same problem.
As for non-DRM-free games, since they are not really selling the game and just giving a license they can revoke whenever they feel like, the moral thing to do is pirate it.
otp@sh.itjust.works 23 hours ago
Probably about the same. People always find a way.
Games are just data, whether physical or digital. What gets lost is the servers for online functionality an such.
PiraHxCx@lemmy.dbzer0.com 22 hours ago
“What gets lost is the servers for online functionality an such.” nope, not at all, modern game preservation is a legal challenge because shareholder would rather have them destroyed forever when it’s not profitable than breaking DRM protection, opening the source code, or simply allowing the data to be saved by third parties.
videogameschronicle.com/…/video-game-history-foun…