This is probably my only gripe with digital music, it can be fucked up and you’ll have no clue as to what layer is responsible for it not sounding “as it really should”. Hell, you won’t even know what it actually should sound like!
And players that skip the first bit of the music, as if every music began with 1 second of nothing. Learn to code so it only plays AFTER it’s fully done loading, ffs
papalonian@lemmy.world 1 day ago
Re: first second skips. My old old car had a shitty aftermarket Bluetooth stereo that, to “save power” or whatever, would stop transmitting after a period of silence. However, it’s definition of a “period” is very generous - a split second pause for effect in a song was enough to trigger the cutoff. So any songs that had that dramatic crescendo to silent sound would get a few extra seconds.