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Stop Killing Games' proposals would make online-only games "prohibitively expensive to create", argue EU lobby group

⁨48⁩ ⁨likes⁩

Submitted ⁨⁨16⁩ ⁨hours⁩ ago⁩ by ⁨ZippyBot@lemmy.zip [bot]⁩ to ⁨gaming@lemmy.zip⁩

https://www.rockpapershotgun.com/stop-killing-games-proposals-would-make-online-only-games-prohibitively-expensive-to-create-argue-eu-lobby-group

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Comments

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  • BombOmOm@lemmy.world ⁨16⁩ ⁨hours⁩ ago

    How I read this: ‘This legislation banning toxins would make putting lead sweetener in wine very difficult’

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    • LongLive@lemmy.world ⁨11⁩ ⁨hours⁩ ago

      How tasty is lead sweetener and how fast does lead poisoning onset? I might have a last meal request.

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  • spankmonkey@lemmy.world ⁨16⁩ ⁨hours⁩ ago

    “Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable,”

    This is obviously true since publishers of games with private servers are constantly being sued for those things. Like continuously sued all the time, never ending torrent of lawsuits!

    I’m amazed that all the companies that still put out games that can be played on private servers are able to afford the legal costs!

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  • twinnie@feddit.uk ⁨13⁩ ⁨hours⁩ ago

    Aren’t they only being asked to open source the servers at the end of a a game’s life?

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    • BombOmOm@lemmy.world ⁨12⁩ ⁨hours⁩ ago

      Not even that, releasing the server software as a compiled binary would fit the bill.

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  • WoodScientist@sh.itjust.works ⁨16⁩ ⁨hours⁩ ago

    Good.

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  • TheGreenWizard@lemmy.zip ⁨15⁩ ⁨hours⁩ ago

    Image

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  • Hadriscus@jlai.lu ⁨14⁩ ⁨hours⁩ ago

    So you’re saying there are no cons…?

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  • Horse@lemmygrad.ml ⁨16⁩ ⁨hours⁩ ago

    win-win

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