People Make Games has covered this stuff.
Roblox: inflated key metrics for wall street and a pedophile hellscape for kids.
Submitted 2 months ago by TheOne@lemmy.blahaj.zone to gaming@beehaw.org
https://hindenburgresearch.com/roblox/
Comments
princessnorah@lemmy.blahaj.zone 2 months ago
Kissaki@beehaw.org 2 months ago
The company has reported net losses every quarter since becoming a public company, with last twelve months (LTM) losses totaling $1.07 billion.
it’s crazy that that’s feasible and not already an issue. And for such a super popular platform. If it’s not profitable now, when will it be?
Interviews reveal Roblox effectively has two sets of books for counting users: one for internal business decisions, in which multiple accounts are ‘de-alted’, and one used by the finance team that reports higher metrics to investors.
To better understand the company’s reported engagement, we hired a technical consultant that monitored the top ~7,200 Roblox games across ~2.1 million Roblox servers, collecting 297.7 million rows of real-time player data.
They did extensive, founded analysis.
thingsiplay@beehaw.org 2 months ago
As always.
some_guy@lemmy.sdf.org 2 months ago
Holy shit, I had to stop reading part way through the pedo section cause it just kept going and going. Roblox is fucked up.
MentalEdge@sopuli.xyz 2 months ago
Wait until you find out about the child labour stuff.
There may not be sweatshops in the developed world, but you can bet your ass a lot of roblox “dev studios” are really just one or two adults, exploiting a bunch of kids for free labour via discord.