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Baldur's Gate 3 level editor is cracked open by modders, bringing homebrew campaigns one step closer

⁨272⁩ ⁨likes⁩

Submitted ⁨⁨7⁩ ⁨months⁩ ago⁩ by ⁨simple@lemm.ee⁩ to ⁨games@lemmy.world⁩

https://www.rockpapershotgun.com/baldurs-gate-3-level-editor-is-cracked-open-by-modders-bringing-homebrew-campaigns-one-step-closer

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  • PrinzKasper@feddit.org ⁨7⁩ ⁨months⁩ ago

    Modding a modding tool so you can mod more mods. Jokes aside this is really cool. I know Divinity OS2 had similar tools, but given how much more popular BG3 is there will likely be more substatial mods made for it.

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    • sparky1337@ttrpg.network ⁨7⁩ ⁨months⁩ ago

      Having played both, there are some really nice quality of life changes in BG3 that will make this way better. Also Div 2 rules were weird.

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      • 1stTime4MeInMCU@mander.xyz ⁨7⁩ ⁨months⁩ ago

        What didn’t you like about Div 2 rules? I understand some of them wouldn’t adapt well to tabletop / dice but I liked their AP system better than BG3s action / bonus action

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  • inb4_FoundTheVegan@lemmy.world ⁨7⁩ ⁨months⁩ ago

    It’s not 100% clear why Larian didn’t include these features in the toolkit to begin with, but it may be a case of protecting certain copyrighted assets being scraped easily from the game, or from being altered in a way that is unpleasing to DnD’s intellectual property overlords.

    Super duper cool that this was done, I just worry that WoTC/Hasbro will mandate this sort of thing needs to be squashed. The new DND system is focusing heavily on a virtual tabletop system under a subscription plan. While standalone BG3 isn’t a threat, a modded full custom campaign could be seen as one. I wouldn’t even bring this up by between sending Pinkertons to collect MTG cards and the attempted OGL crackdown, seems like any scummy move could be possible.

    Hope I am worried about nothing tho.

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    • skulblaka@sh.itjust.works ⁨7⁩ ⁨months⁩ ago

      Bethesda tried this when they attempted to monetize mods. You can’t stop the signal on truly user-generated content. At best they might have a copyright claim on official DnD lore or monsters, which can be sidestepped with a custom setting, which is pretty much the whole point of user generated content.

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  • Kowowow@lemmy.ca ⁨7⁩ ⁨months⁩ ago

    If someone makes a 1920 to 1950 mod you’d be my hero, I want the untouchables with high fantasy

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  • nokturne213@sopuli.xyz ⁨7⁩ ⁨months⁩ ago

    Guessing mods are only available on Steam, and not on ps5.

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    • Canadian_Cabinet@lemmy.ca ⁨7⁩ ⁨months⁩ ago

      Officially, everything is done through mod.io. so it should be? Of course a ton of people are still using Nexus which is pc only

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    • CrazyLikeGollum@lemmy.world ⁨7⁩ ⁨months⁩ ago

      Currently, that is the case. Update 7 was supposed to have mod support for consoles as well, but that got delayed to a future patch. It’s coming though.

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