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First Borderlands 4 Concept Art Revealed at PAX West Showing Off a Glimpse of Its New Worlds

⁨55⁩ ⁨likes⁩

Submitted ⁨⁨8⁩ ⁨months⁩ ago⁩ by ⁨simple@lemm.ee⁩ to ⁨games@lemmy.world⁩

https://www.ign.com/articles/first-borderlands-4-concept-art-revealed-at-pax-west-showing-off-a-glimpse-of-its-new-worlds

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Comments

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  • subignition@piefed.social ⁨8⁩ ⁨months⁩ ago

    As long as it has good writing... and maybe they turn down the crudity a touch... I think it has the potential to be well-received.

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    • silverchase@sh.itjust.works ⁨8⁩ ⁨months⁩ ago

      Good writing? That’s unfortunately wishing for a lot. The best writing in the Borderlands series has happened outside Gearbox.

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      • pycorax@lemmy.world ⁨8⁩ ⁨months⁩ ago

        Honestly it just needs to be decent. As long as its not as awful as 3, it’s not too bad.

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    • Iapar@feddit.org ⁨8⁩ ⁨months⁩ ago

      The writing can be ass as long as I don’t have to stand in place and be waterboarded by it.

      A good borderlands campaign let’s you play trough it without having to stop sprinting.

      But I would take good writing if it wouldn’t be interfering with the sprinting.

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  • bcgm3@lemmy.world ⁨8⁩ ⁨months⁩ ago

    Definitely looks like more Borderlands.

    I really enjoyed 1 and 2, played through the main story in both at least two times. I installed 3 over a year (two years?) ago and just completely stalled out on it, so it remains unfinished.

    I really liked the low-gravity aspect of Pre Sequel, and the more immersive thematic elements of Tiny Tina’s Wonderlands… Hopefully there’s something like those things here, that really adds on to the core gameplay loop, and not just additional in-game currencies or another elemental damage type.

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    • BleatingZombie@lemmy.world ⁨8⁩ ⁨months⁩ ago

      The low gravity was fun, but the O2 just became another bar I have to monitor, so I didn’t enjoy it

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