cross-posted from: programming.dev/post/15767268
SmashManiac originally ran the site but recently converted it into an open source project. Here’s the announcement: debigare.com/the-future-of-the-video-game-randomi…
You can view the new open source version of the site here: video-game-randomizers.github.io/rando-list/
It’s still early in the transition but I’ve converted it into a Jekyll build based on yaml data. Unfortunately I’ve been mostly working alone, we’d love some more contributors! If you know any of: HTML, CSS, JavaScript, Jekyll, or Liquid templates then check out the Github and maybe submit some pull requests to help us out: github.com/video-game-randomizers/rando-list
We’d like to keep the project simple, but here’s our issues list for ideas: github.com/video-game-randomizers/…/issues
capt_wolf@lemmy.world 4 months ago
Love this site. I check it almost every week to see if anything cool has been added. When retro games started getting boring for me, randomizer gave me a whole new way to play. One of my go to “I’m bored, but don’t know what to do” games is rolling up an Aria of Sorrow seed or one of the DSVania games to see what I get.
Die4Ever@programming.dev 4 months ago
I need to try a DSVania rando some day, I loved Dawn of Sorrow
capt_wolf@lemmy.world 4 months ago
Honestly, one of the most impressive out of all the ones I’ve tried. Entirely new game maps, plus soul and weapon randomization. Totally random effects, so you can end up with weapons that are completely useless and won’t hit anything, or one’s that fire like handguns. So much customization to make it as hard or as easy as you want. Also, I absolutely love that they also randomized the dialogue too. Sometimes it’s gibberish, sometimes it’s actually funny.