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Riven | Official Launch Trailer | Available June 25th

⁨136⁩ ⁨likes⁩

Submitted ⁨⁨11⁩ ⁨months⁩ ago⁩ by ⁨simple@lemm.ee⁩ to ⁨games@lemmy.world⁩

https://www.youtube.com/watch?v=LN1TQm942_U

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Comments

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  • Excrubulent@slrpnk.net ⁨11⁩ ⁨months⁩ ago

    There is a “puzzle” in Riven that I got stuck on for hours, just searching the map looking for anything that I had left to do. I couldn’t find any more interactable things that hadn’t been done. Then I looked it up and found it was a door that you had to enter, turn around and close and then go through the hidden passageway behind it. There was no puzzling value to it being hidden like that, it was something you either simply found or didn’t. I put it down to old-style game design that hadn’t yet learned what not to do in a somewhat open world game.

    Honestly this iteration could move the entrance like one metre to the left so it’s not hidden and it would be a better game for it.

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    • fluxion@lemmy.world ⁨11⁩ ⁨months⁩ ago

      This post embodies my entire experience with Myst and Riven. Luckily i had a buddy that had a knack for those games so i got to experience the full game without constantly banging my head against a wall.

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      • Hadriscus@lemm.ee ⁨11⁩ ⁨months⁩ ago

        Have you played Myst3:Exile ? It has all the qualities of the previous games but is generally much less frustrating. It’s also extremely gorgeous

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      • Excrubulent@slrpnk.net ⁨11⁩ ⁨months⁩ ago

        The only similar experience I had with Myst was the rail maze. I didn’t notice the audio cue at all so I just mapped out the whole thing on paper by following the left hand wall. I say that because when I was done, I tried following the right hand wall out of curiosity and it was the shortest possible path. It was like a crual joke on people who say that you can find your way through a maze by following the left hand wall, just because the “left” wall was the way people phrased that concept.

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    • ZoraMystery@lemmy.world ⁨11⁩ ⁨months⁩ ago

      I had a moment like that on Myst. In the room near the beginning of the game, there is a button you are supposed to push, so you can insert numbers and change the messages on the machine. I didn’t see the button so I ended up wandering the island confused on what to do. I had to get help for that. Thankfully I ended up playing through the game with my friend.

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    • therealjcdenton@lemmy.zip ⁨11⁩ ⁨months⁩ ago

      This is called a Metroid moment

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    • Hadriscus@lemm.ee ⁨11⁩ ⁨months⁩ ago

      Bloody hell, you fished out this memory from the abyss of my mind. I remember it. I was 8. All I wanted was to see those two sea mammals waddle once again in their little creek. Instead, I was granted impossible puzzles.

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      • Excrubulent@slrpnk.net ⁨11⁩ ⁨months⁩ ago

        Did you ever finish it? If not the conclusion of the game was pretty satisfying, and nothing is spoiled by being told about the door thing. It’s actually more memorable for me than the following ones, maybe because I spent so long wandering around in despair. I actually tried replaying it a little while ago but just bounced off the extremely clunky 90s design and the technical limitations. I think this remake will be a good chance to try again.

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    • UnrealRealityX@lemmy.world ⁨11⁩ ⁨months⁩ ago

      As a nod to this, there is a part in Obduction that does the same thing. If you’ve never played it, it’s well worth it. Just keep the “cyan brain” on when you play!

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      • Hadriscus@lemm.ee ⁨11⁩ ⁨months⁩ ago

        I’ve been stuck in Obduction for the past 3 or 4 years, last I remember I was trying to solve a rosetta stone type problem in a pump station

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      • Excrubulent@slrpnk.net ⁨11⁩ ⁨months⁩ ago

        I have played through that and I don’t remember that part, did they make it easier to find or something? I’d be shocked if they left it the same, it really sucked.

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    • captain_aggravated@sh.itjust.works ⁨11⁩ ⁨months⁩ ago

      I think there’s two of those in a row. It’s on the island with the big boiler and Gehn’s study and such, there’s the door into the cavern(?) where you can find the frog trap thing, and you have to close those doors to find the corridor to the spinning orb, then you have to close the door you came in to find the little syncroscope in a side chamber in a wall to stop it.

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      • Excrubulent@slrpnk.net ⁨11⁩ ⁨months⁩ ago

        I don’t remember the second one, but it’s possible I was checking behind every door after that so it would’ve been much easier to notice.

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  • ytsedude@lemmy.world ⁨11⁩ ⁨months⁩ ago

    Hell yeah!!

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  • therealjcdenton@lemmy.zip ⁨11⁩ ⁨months⁩ ago

    Destiny 2 and Warframe have ruined that word for me

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  • dogslayeggs@lemmy.world ⁨11⁩ ⁨months⁩ ago

    What are the chances this goes to PS5?

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    • lechatron@lemmy.today ⁨11⁩ ⁨months⁩ ago

      Probably pretty low. Firmament was released a year ago and still doesn’t have the PS5 version even though it’s listed as a platform.

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    • HarbingerOfTomb@lemmy.world ⁨11⁩ ⁨months⁩ ago

      Did Myst come to PS5 a few years ago? It was on Game Pass at that time. Nostalgia 10/10

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