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Given my experience so far, it would not surprise me if the assets were AI generated. If not manually controlled really well, those models can quickly become racist, like that Twitter bot.
But big ouff. What a situation for the devs to be in, more so because of how will received True Colours is in spite of these woes.
nickwitha_k@lemmy.sdf.org 6 months ago
Do game devs not have
git blame
? Honest question. Seems like not having version control on development of 3d assets is a bit of an oversight.echo64@lemmy.world 6 months ago
Git isn’t very good with large binary files, git blame doubly so. There’s asset management systems but finding when a hate symbol was added to something binary is gerally going to be difficult
nickwitha_k@lemmy.sdf.org 6 months ago
Good point. I’d hope that there is some equivalent version control though.
Ledivin@lemmy.world 6 months ago
That wouldn’t be difficult at all if it was in version control, just load them into an editor in a binary-search fashion. Even if it takes a few minutes per check, that shouldn’t take more than a few hours.
sajran@lemmy.ml 6 months ago
You don’t need diffing to find something like that, bisect should handle this easily.
sajran@lemmy.ml 6 months ago
You don’t need diffing to find something like that - bisect should be more than enough.
dinckelman@lemmy.world 6 months ago
Probably do, but definitely not with default Git. Bunch of game devs use perforce, or some kind of a modified version of a different version control