Ready to cry and be confused again
ELDEN RING Shadow of the Erdtree | Official Gameplay Reveal Trailer
Submitted 8 months ago by simple@lemm.ee to games@lemmy.world
https://www.youtube.com/watch?v=qLZenOn7WUo
Comments
CryptidBestiary@lemmy.world 8 months ago
RinseDrizzle@midwest.social 8 months ago
Looking forward to the Vaati lore breakdown already
maidenless_prawn@lemmy.world 8 months ago
What a banger trailer, felt goosebumps all throughout. And seeing how everything showed in it is from in-game engine is majestic
RinseDrizzle@midwest.social 8 months ago
Time to roll up a couple new characters! Currently grinding up a witch bitch. Kinda want to do a Metal Gear Solid Snake build that focuses on sleeping peeps.
Hit me with your favorites FUN builds, ideally viable for PVP!
Obviously early as hell, any idea what level one should be for DLC content?
neurosnail@lemmy.world 8 months ago
This gives me a deadline to actually finish the main storyline 😅. Absolutely mental how big the base game is!!
Crystal_Shards64@lemmy.world 8 months ago
I reallllly hope we don’t have to finish the story to jump into the DLC. After an almost 200 hour first playthrough I thought “oh man I want to do this again!” I got a quarter way through NG+ and put the game down and didn’t get around to finishing it.
I loved Elden ring as a concept, I think it was an extremely interesting twist on the formula. However for replayability I feel like it suffered heavily. The vast open world takes a long time to get through (mainly if you’re really trying to beeline directly from point A to B.) And if you need specific items or materials I feel like having to replay the various tombs /mini dungeons would be more chore like than fun.
I only came to this realization after playing demon souls and bloodborne for the first time recently. There’s very little filler a person would need to go through when replaying those older fromsoft titles. I’m so torn though because I really liked exploring in Elden Ring.
Sorry for the novel lol
SuperSynthia@lemmy.world 8 months ago
I’m gonna guess here, but I bet the DLC will be after an endgame boss in an optional area. Quickest way to access it (and potentially get demolished) is to do the PVP storyline. Vague I know but I don’t want to spoil too much for anyone going blind
ShepherdPie@midwest.social 8 months ago
I totally agree about Bloodborne (and Dark Souls) being much more ‘closed in.’ I feel like Elden Ring’s map should be 40% smaller as most of these open areas are completely pointless. There are typically zero items other than the environmental materials or random animals outside of central areas like buildings/towns/boss areas. Why even create all this extra space if there’s no need to go there (which you only find out after wasting your time looking around)?