That’s true, but using older, less expensive hardware had almost always been part of Nintendo’s business model. A cheaper console allows them to invest in game development–time, talent, and just money. If they used cutting-edge tech, they would have thinner margins (or even lose money on the console at first as Sony and Microsoft have done in the past), which would give them less to invest into game development. Nintendo spent an entire (extra) year just tweaking and polishing TotK; if they had thinner margins from the Switch, there would probably have been more pressure to release it earlier, which would have given us a less refined game.
I’d love it if we could have both great games and cutting-edge graphics, but at the end of the day, I’ll still take good games every time.
TwilightVulpine@lemmy.world 1 year ago
But do we need to?
Frankly, comparing the PS5/XSX exclusives to the Switch’s latest releases I think Nintendo is doing better than the others. We are hitting diminishing returns as far as gaming hardware advancement goes. The PS4 was already capable of outputting great visuals in large screens, and even as far as 2023 very few games really needed more than that. The Switch as it is can even handle most indie and double-A games.
This is not even bringing up that higher definition games necessitate additional work and therefore have longer development times.
To me, a new Switch that is as capable as the PS4 sounds pretty good.