Bug fixes don’t bring in new whales with investment money, new silly features does.
The point ceased to be about making the game years ago and became about attracting new money because that’s easy and making good games is hard.
Comment on 12 Years and $700 Million Later, What's Going on With Star Citizen's Development?
Harvey656@lemmy.world 5 weeks ago
They aren’t listening to their community is what. I play almost daily, and all they fucking talk about is ‘wait for 4.0, it’s going to be so much better!’ But they refuse to fix major problems, performance sucks, and the recent 3.24.2 patch may or may not have worked the game in many ways. They need to perfect the game that already exists, fix the issues and iron out the code before working on more fucking mechanics. I swear it’s so bad. The article calls Chris a perfectionist, but that couldn’t be furtfrom the truth, he is a dreamer, that says put this amazing thing in then forgets about it and moves on to the next thing overnight. The game will go nowhere until he’s gone.
Bug fixes don’t bring in new whales with investment money, new silly features does.
The point ceased to be about making the game years ago and became about attracting new money because that’s easy and making good games is hard.
dax@feddit.org 5 weeks ago
The interesting part is, if they say the game is complete or at least in “1.0” shape, it will suddenly mean that people will judge it as a product and not just a vision. CIG won’t call it finished as long as they possibly can.
Maalus@lemmy.world 5 weeks ago
The game was supposed to be finished 6 years ago. 12 years in development for what we have now is a joke