I am trying to think of scenarios where this will screw with normal users because companies never do moves like this unless they’re after some sort of grift.
But I am not seeing it at present. Maybe I’m just too tired and my brain isn’t working, but if a game is downloaded digitally and the license comes with it, there’s effectively no difference. Take it offline, you still have the license, no issues.
The only potential impact I can think of is if you have two users on a console that is the home console for neither person, and both of them bought the same game digitally. User 1 downloads the game, the license comes with it, and they take the console offline. User 2 then uses the console, tries to play the game they own, and gets a license error because the console is offline and doesn’t know they own it and therefore it can only be played by the person who downloaded it. But I think that’s how it works already, since User 2 would still need the console to be online to import their licenses.
brbposting@sh.itjust.works 1 month ago
Is this an actual edge case?:
Someone whose hard drive is full and buys a bunch of new games and wants to go play PS5 at a cabin in the woods
Venator@lemmy.nz 1 month ago
But you’d still need to download the games onto the ps5 in the cabin in the woods, assuming this doesn’t apply to games on disc.
slimerancher@lemmy.world 1 month ago
Well, they would get unpatched games which won’t be playable anyway 😀
But no, this only happens for downloaded game, and even then it’s generally for games you have downloaded as part of subscription. If you stay offline for long period of times (don’t know exact time these days, but I think it’s at least more than a month), then PS needs to recheck if you still have the subscription, or if the game is still present in subscription.