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EnglishMobster@kbin.social ⁨1⁩ ⁨year⁩ ago

I am very pro-union. I was a Teamster for years (Local 495).

I now work in the game industry. A good chunk of the gamedevs I know are pro-union, but there's enough of those opposed where there's effectively a question mark.

Generally, the holdouts tend to think:

Again, I myself am very pro-union. However, to some extent I can see the logic in each of these bullet points - I disliked the guy running my Teamster local way back when because I felt he was too soft and captured by management. I can understand needing to clock in/out (fairest way to ensure nobody is being overworked), ruining relationships (can't have accusations of bias from being friendly), and losing benefits (although this can be put into a contract).

So I can understand where the holdouts at least are coming from. It would take a shitty workplace for it to happen. I hear Blizzard is really bad from people who have worked there, and my money is still on them being the first "big" dev to unionize - assuming Microsoft doesn't come in and clean up.

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