They’re not games, they’re money-generators disguised as games!
Comment on Microsoft Layoffs Hit Call of Duty Warzone Mobile, Which ‘Didn't Hit as Big as Hoped’
PunchingWood@lemmy.world 3 days ago
Not sure why companies try to push mobile games like that so fucking hard. Just because everyone has a phone doesn’t mean everyone wants to play games on them.
Also doesn’t help that practically all mobile games like that are created with the intention to focus on microtransactions and grindy paywalled and timegated content.
AFC1886VCC@reddthat.com 1 day ago
ampersandrew@lemmy.world 3 days ago
There are at least two other mobile games in the same genre that did very well, so this one wasn’t a stretch.
ByteOnBikes@slrpnk.net 1 day ago
Diablo Immortal made a depressing amount of money.
Us sweats mean nothing when there’s a billion dollars on the table for them.
And this isn’t even a edgecase. Even Bethesda/Nintendo saw their mobile games print money more than their regular games. Fortunately they have souls and think about their core audience.
GamingChairModel@lemmy.world 2 days ago
Mobile games make more revenue than PC and console gaming combined. Of course companies are gonna try to get a bigger and bigger piece of that pie.