I’m completely with you here. I found it super restrictive coming from San Andreas.
Comment on Recommendation engine: Downvote any game you've heard of before
ByteOnBikes@slrpnk.net 3 months agoI’m probably in the minority here.
After loving GTA 3 and Vice City and San Andreas, I strongly disliked GTA4. Story was fine, but they really went hard on terrible controls and boring missions.
GTA5 apparently “fixed it” by making the driving more arcade-like, but I forced myself to finish it to get to the ending. Flying was a bore. And again, boring missions.
Maybe I just like the more zany wacky open-world chaos like Just Cause, Mercenaries, or Saints Row provides.
vxx@lemmy.world 3 months ago
NostraDavid@programming.dev 3 months ago
GTA 5 crashed on my machine when I finally shelled out 30 bucks for it, because the torrented version crashed at a specific mission.
One of a handful of games I’ve actually returned.
tetris11@lemmy.ml 3 months ago
The controls in GTA IV were realistic! Your car tyre would blip the curb and it would affect the stability of the car. Denting the car from every angle resulted in a uniquely deformed mesh that my god would still drive. Pedestrians would bounce off your bumper in unique and interesting ways. It was a simulation paradise.
In GTA V they changed all that, made it more midnight club and arcade-y as you said. You could literally decimate a crowd of people and they’d all die with the same canned animation. Cars would at most lose a door before considering deforming the whole mesh. It just felt dumbed down.
Saints Row is fun, but you play it once and then forget about it because there’s nothing to do once you reach godhood. Mercenaries was great fun, and Just Cause was a physics funbox, I’ll give you that