Comment on What games popularized certain mechanics?
delitomatoes@lemm.ee 3 months ago
I think Spyro was the first mainstream game to standardise achievements, you could do random stuff in-game and it gave you a little pop up, carried over to Ratchet and Clank and now every game has official achievements
UndercoverUlrikHD@programming.dev 3 months ago
Which one did that?
rekorse@lemmy.world 3 months ago
I believe the very first one had skill points that unlocked and extended ending and game art.
Okami_No_Rei@lemmy.world 3 months ago
This. They were indeed called Skill Points, and Insomniac loved to tie cheats and bonus material to completing them. I played the shit out of Spyro and Ratchet and Clank back in the day.
VindictiveJudge@lemmy.world 3 months ago
Actually introduced in Ripto’s Rage. The Reignited version backported them to the first game, though.
ICastFist@programming.dev 3 months ago
Not the first one on the PSX, that’s for sure. Also, getting some extra stuff for 100% a game wasn’t new by the time of Spyro, both Donkey Kong Country and Crash Bandicoot already did that
SplashJackson@lemmy.ca 3 months ago
Mortal Kombat for the Genesis did that though. Every once and a while on good hit, little dude would pop into the corner and call out, “Toasty!!”
Really makes you feel like you achieved something great
UndercoverUlrikHD@programming.dev 3 months ago
Just a heads up that I think you replied to the wrong comment in the chain
SplashJackson@lemmy.ca 3 months ago
Some like heads up but I far prefer butts up