Comment on Deadlock (Valve's Unannounced Title) Passes 12k Peak Players in Closed Alpha

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mox@lemmy.sdf.org ⁨5⁩ ⁨weeks⁩ ago

I’m with you in principle, but I think it’s unlikely that Valve are building the game themselves. I expect their first priorities were to find a development studio capable producing a good game, and helping them to do so. If that studio’s developers are most familiar with Windows tools and APIs, then the path to a successful game would be letting them use those, at least to begin with.

Let’s just hope that they’re being guided along to way toward design decisions that make a native port relatively easy if the game turns out to be good.

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