Especially considering the frequent history of 3d workers not getting proper credit for their work and how this is basically like if a company called your previous employer and they were like, “Who? I don’t remember them.”
The first credits for video games came in the form of hidden rooms the devs secretly added to games because the companies refused to actually give them credit for their work.
funkless_eck@sh.itjust.works 10 months ago
industry folk genuinely really care about this, so it’s a worthwhile piece to write.
EldritchFeminity@lemmy.blahaj.zone 10 months ago
Especially considering the frequent history of 3d workers not getting proper credit for their work and how this is basically like if a company called your previous employer and they were like, “Who? I don’t remember them.”
The first credits for video games came in the form of hidden rooms the devs secretly added to games because the companies refused to actually give them credit for their work.