I played it on my RTX 3070 shortly after launch, and while there were certainly some stutters here and there and the very occasional crash, for the most part it actually ran fine. I think the poor quality of the PC port has been seriously overblown. Granted I don’t care much about sustaining insanely high frame rates, but the game itself was amazing on its own, and even better having played and enjoyed the first one. Well worth any remaining technical glitches.
Comment on Star Wars Jedi: Survivor is coming to last-gen consoles next month
SzethFriendOfNimi@lemmy.world 1 month ago
Is it finally stable and playable on PC?
BertramDitore@lemmy.world 1 month ago
acosmichippo@lemmy.world 1 month ago
yeah it worked fine on my 3080 too.
vonxylofon@lemmy.world 1 month ago
Ok, now someone do a mere mortal take.
SpaceNoodle@lemmy.world 1 month ago
I played it with no issues on my PC at release, so … yes?
UndercoverUlrikHD@programming.dev 1 month ago
Sounds like you just didn’t notice/remember the problems in that case. There was/is performance issues that will show up regardless of your hardware setup. “Runs fine on my pc” is simply not true, unless your pc runs on magic.
Bimfred@lemmy.world 1 month ago
I mean if you want to invalidate my lived experience, sure. Played on release on a 5600X, RTX3070 and 32GB of RAM, 1080p, almost everything maxed out. Open areas on Koboh saw a drop to mid-40 fps, but other than that, I had one hard crash and no bugs I noticed.
BertramDitore@lemmy.world 1 month ago
I had the same experience with pretty much the same hardware. I played right after launch and had one or two crashes and a few stutters here and there, but otherwise I found it to be a surprisingly stable game, especially considering the wildly negative press it was getting at the time.
UndercoverUlrikHD@programming.dev 1 month ago
Nothing wrong with not noticing stutters, on the contrary you’re probably lucky to not notice that kind of stuff. However when the problems are documented to be hardware independent and shows up on far more powerful hardware than your own, it’s not a case of “works fine on my computer”.
Something like shader compilation stutter will still cause issues for the top end CPU in 10 years time for old poorly designed UE5 games.
SpaceNoodle@lemmy.world 1 month ago
All computers run on enchanted tunes in graven rocks, so yeah, it runs on magic.
UndercoverUlrikHD@programming.dev 1 month ago
A course in computer architecture would dispel that mystery real quick
yesman@lemmy.world 1 month ago
It plays much better than it did on launch.
I’ve got a 1660Ti, and it’s not perfect but smooth enough to play med settings on 1080p. The biggest thing holding me back was VRAM, so I’m interested how they address that on the older consoles, with an eye toward better performance for me.
Codilingus@sh.itjust.works 1 month ago
I tried about 2 months ago, it was not.
MeaanBeaan@lemmy.world 1 month ago
Without checking I’m going to go out on a limb and say no.
umbrella@lemmy.ml 1 month ago
as is tradition with pc games now