I played it on my RTX 3070 shortly after launch, and while there were certainly some stutters here and there and the very occasional crash, for the most part it actually ran fine. I think the poor quality of the PC port has been seriously overblown. Granted I don’t care much about sustaining insanely high frame rates, but the game itself was amazing on its own, and even better having played and enjoyed the first one. Well worth any remaining technical glitches.
Comment on Star Wars Jedi: Survivor is coming to last-gen consoles next month
SzethFriendOfNimi@lemmy.world 3 months ago
Is it finally stable and playable on PC?
BertramDitore@lemmy.world 3 months ago
acosmichippo@lemmy.world 3 months ago
yeah it worked fine on my 3080 too.
vonxylofon@lemmy.world 3 months ago
Ok, now someone do a mere mortal take.
SpaceNoodle@lemmy.world 3 months ago
I played it with no issues on my PC at release, so … yes?
UndercoverUlrikHD@programming.dev 3 months ago
Sounds like you just didn’t notice/remember the problems in that case. There was/is performance issues that will show up regardless of your hardware setup. “Runs fine on my pc” is simply not true, unless your pc runs on magic.
Bimfred@lemmy.world 3 months ago
I mean if you want to invalidate my lived experience, sure. Played on release on a 5600X, RTX3070 and 32GB of RAM, 1080p, almost everything maxed out. Open areas on Koboh saw a drop to mid-40 fps, but other than that, I had one hard crash and no bugs I noticed.
BertramDitore@lemmy.world 3 months ago
I had the same experience with pretty much the same hardware. I played right after launch and had one or two crashes and a few stutters here and there, but otherwise I found it to be a surprisingly stable game, especially considering the wildly negative press it was getting at the time.
UndercoverUlrikHD@programming.dev 3 months ago
Nothing wrong with not noticing stutters, on the contrary you’re probably lucky to not notice that kind of stuff. However when the problems are documented to be hardware independent and shows up on far more powerful hardware than your own, it’s not a case of “works fine on my computer”.
Something like shader compilation stutter will still cause issues for the top end CPU in 10 years time for old poorly designed UE5 games.
SpaceNoodle@lemmy.world 3 months ago
All computers run on enchanted tunes in graven rocks, so yeah, it runs on magic.
UndercoverUlrikHD@programming.dev 3 months ago
A course in computer architecture would dispel that mystery real quick
yesman@lemmy.world 3 months ago
It plays much better than it did on launch.
I’ve got a 1660Ti, and it’s not perfect but smooth enough to play med settings on 1080p. The biggest thing holding me back was VRAM, so I’m interested how they address that on the older consoles, with an eye toward better performance for me.
Codilingus@sh.itjust.works 3 months ago
I tried about 2 months ago, it was not.
MeaanBeaan@lemmy.world 3 months ago
Without checking I’m going to go out on a limb and say no.
umbrella@lemmy.ml 3 months ago
as is tradition with pc games now