This reminds me of warzone 2100. After its publisher (punpkin) ceased trading, some dedicated ex-employees and community members managed to liberate the source code in 2004.
Now it’s available in some of the major distros and is still updated to this day.
grue@lemmy.world 4 months ago
I’d go even further: Developers ought to be required to submit reproducible builds to the Library of Congress in order to be eligible for copyright in the first place, and once anything stops being sold (software or otherwise) it ought to immediately become Public Domain.
(And copyright ought to be shortened back to its original term length, by the way.)
Katana314@lemmy.world 4 months ago
Sadly, even if I’m moralistically in favor, there is so much insane computer science logic (and proprietary mechanisms) behind the process of compilation, especially on certain embedded systems where this issue comes up, that I doubt that could ever be pushed into law.
grue@lemmy.world 4 months ago
I understand it’s easy for a layperson to have that opinion, but I don’t think it can be hand-waved away as too difficult when people are actually doing it.
Katana314@lemmy.world 4 months ago
Very interesting; thanks for the link.
MotoAsh@lemmy.world 4 months ago
It being possible for so e is qyite literally you using an anecdote to try and prove a norm. I sincerely hope you have enough logic skills to understand why that is stupid, incorrect, and bad logic…
xenoclast@lemmy.world 4 months ago
You would maybe not be surprised to know that there is way waaaaay more in common from one software project to another. Especially games which essentially all use one of a handful of game engines and asset sources.
I think proper codifying engineering standards for software would also help… maybe even should happen first.
areyouevenreal@lemm.ee 4 months ago
This doesn’t make sense as the compilers would also be included in this new copyright scheme and would become public property after so much time.
There are open source compilers for all major CPU architectures. In fact the open source compilers regularly outperform the closed source ones. It’s also not exactly that difficult to add on more architectures to an existing compiler these days thanks to the modular way modern compilers are built. Once you build a backend for LLVM you unlock not just one language but about a dozen.
Katana314@lemmy.world 4 months ago
Others have mentioned existing efforts to form reproducible results. So, this might be irrelevant now; but I’m fairly sure if the mindset was “open source compilers are always better than extremely expensive ones”, the expensive ones wouldn’t have a reason to exist.
That could be an old mindset. (Of course, binaries made way back in that age are part of how we got in this mess)