Comment on Riot's fighting game 2XKO will use Vanguard anti-cheat
Renacles@lemmy.world 3 months agoAuto block, auto parry, auth whiff punish, auto anti-air, auto drive impact on big moves, etc.
Comment on Riot's fighting game 2XKO will use Vanguard anti-cheat
Renacles@lemmy.world 3 months agoAuto block, auto parry, auth whiff punish, auto anti-air, auto drive impact on big moves, etc.
DacoTaco@lemmy.world 3 months ago
Right, so basically things that decent skills would also get you?
Also, if you feel being aggressive doesnt help you, you start playing defensively and thats when you can strike back. Cheats or not, it still has to attack and is still stuck on the frame limits of the move right? Thats when you can strike back, no?
Im not saying cheating isnt bad, and im not saying its not annoying either, but in general fighters are different and they are completely skill based unless the cheater changes things that the other can never do.
Pretty sure ive fought cheaters back in the day in sf4 before, but that was never that bad because i still had options to fight them back…
Renacles@lemmy.world 3 months ago
No, a lot of those things are simply not possible for a human being, perfectly parrying a 4 frame move on reaction is impossible.
Same with throws and other 50/50, they can defend perfectly in situations where a player is meant to guess.
youtu.be/7AoAZGHHzt4?si=g82On4LnowBkS2aM
ampersandrew@lemmy.world 3 months ago
The situation where the player is meant to guess is exactly where you’re most likely to get a legitimate perfect parry; that’s what the mechanic is there for. Those situations are often auto timed. It’s in neutral where the cheats stick out.
Renacles@lemmy.world 3 months ago
Except they don’t guess, they get the perfect parry by reading inputs so they never get thrown either.