I’ll admit I’ve been in that crowd that believed they saw early efforts like horse armor and Bioware’s infamous pay-to-continue Dragon Age quests, and backed off - resolving they need to shift monetization elsewhere like skins. Seems I was wrong.
You could argue given Starfield’s overall failures, it’s still in the sector of terribly-designed monetization that just gets forgotten by history, much like most mobile games. But, we’re still in the process of writing that history.
daddy32@lemmy.world 6 months ago
Also, let’s not forget they are the DLC pioneers and inventors of the historically important Horse Armor DLC.
samus12345@lemmy.world 6 months ago
Alongside Microsoft. A match made in hell.