Educate a pleeb here, Iâve been out of the gaming loop. Whatâs the notable exceptions of great games this year and what two that are not state-of-the-art graphics do you mean?
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Ashtear@lemm.ee â¨1⊠â¨year⊠agoWhatâs particularly notable about this well above average gaming year is that the two top games so far arenât using state-of-the-art graphics.
Given how messy PC gaming has been lately, with a recent history of GPU shortages followed by an underwhelming new generation and some very poor optimization, I wouldnât mind seeing a trend of game development slowing down on graphics tech for a bit.
Isthisreddit@lemmy.world â¨1⊠â¨year⊠ago
Ashtear@lemm.ee â¨1⊠â¨year⊠ago
This threadâs on Baldurâs Gate 3, thatâs one of them. I should have specified the other of the two most highly-rated games this year; itâs The Legend of Zelda: Tears of the Kingdom. Both games are more or less running last-gen graphics tech and are ahead of the pack on review scores. Zelda looks good for a Switch game, though.
You could probably ask a dozen gaming enthusiasts and get a dozen different answers on why this year has been exceptional. Iâd say itâs because we have a lot of big releases from venerable franchises arriving all in the same year (Baldurâs Gate is one, plus Diablo, Final Fantasy, Harry Potter, Resident Evil, Star Wars, Street Fighter). There are hits from new IPs like Cassette Beasts, Dave the Diver, Hi-Fi Rush, and maybe Starfield in a few weeks if itâs not a disaster.
Itâs a nice mix of old and new worlds and plenty of surprises. On top of all that, itâs only August. I think thereâs a sense that the industry is starting to leave the pandemic behind, too.
pomodoro_longbreak@sh.itjust.works â¨1⊠â¨year⊠ago
We have to go back!
But also legitimately. Like remember how good games would get near the end of a consoleâs lifecycle? Then a new console generation would drop and the games would look cool sharp, but also a bit wonky, until enough years has past, and thennn⌠another new console generation would drop, and the constraints would disappear. Always too soon, I thought - just as the games were getting truly good again!
Ashtear@lemm.ee â¨1⊠â¨year⊠ago
Heh, yes, I still have fond memories of the late 16-bit generation and early fifth-gen games that didnât get on board the 3D bandwagon. Sprite-based games started to look mighty sexy until everyone decided that untextured polygons were the way to go for a while. đ
Klear@sh.itjust.works â¨1⊠â¨year⊠ago
Always preferred Duke 3D to Quake. The later is way more sophisticated from the technical standpoint (though Build does allow some neat tricks) but Duke is just so vibrant and fun. Destructible environment, original weapons, large enemy variety⌠Meanwhile Quake is just⌠brown.