Save files have a ton of variance. They can be as small as a few KB or they can be full save states of an entire open world. Back in the mid 00s, I had save file folders that were larger than the install directory, like The Witcher and Prey (2006).
Comment on Gog will delete cloud saves more than 200MB per game after August 31st
Aielman15@lemmy.world 4 months agoIs it? Pathfinder seems more like the exception than the rule. I’ve got a big library on GoG and none of my games even reach a quarter of the 200 MB limit.
ampersandrew@lemmy.world 4 months ago
UndercoverUlrikHD@programming.dev 4 months ago
Should probably have been more clear that it’s extremely small for pathfinder. And since GOG is setting a global limit and they are selling pathfinder on their storefront, their global limit is too small.
HornyOnMain@fedia.io 4 months ago
I'd more argue that the game company should be finding ways to reduce their save file size. 1GB seems ludicrous, though I don't know the system enough to know the technical reasons behind that. This is still a strange business decision for GOG as they don't have the market share to move the needle, the games affected will just sell less on their store until the game company doesn't even bother with it.
UndercoverUlrikHD@programming.dev 4 months ago
While I do agree that Owlcat could do a better job with their save file system, from the point of view of the consumers it shouldn’t be their problem. If GOG sell their games and offer cloud sync, they should provide adequate amount of space. Storage is relatively cheap.
HornyOnMain@fedia.io 4 months ago
Are you forgetting the files are also taking up space on the consumers drives?