That’s the whole point of the first game, you’re a scrub. Literally a peasant and that fighting isn’t like in Zelda where you’re a complete badass, nope just a scrub ass peasant who happens to have a sword. That’s why I think this game had such a divide. You either loved it or hated it.
Comment on Kingdom Come: Deliverance II Official Announce Trailer
TIMMAY@lemmy.world 8 months agoMaybe im just unaccustomed to games similar to it but almost every single task, from hunting to fighting or just collecting clue/items felt like a constant chore. I remember just getting my ass pounded into the ground at every encounter. I couldnt even travel without getting ambushed and just dying instantly. Every story mission with combat was a monumental task to overcome and if you died you went back sometimes several hours. And dont get me started on the part where the game wanted me to commit several hours to roleplay being a monk.
SupraMario@lemmy.world 8 months ago
commandar@lemmy.world 8 months ago
It’s a shame that the game systems are so polarizing because it legitimately has some of the best written characters I’ve seen in any game ever.
SupraMario@lemmy.world 8 months ago
Yea I will say I do wish they had more of an arcade thing for people who hated the controls, just so they could experience the story as it was so damn good.
metaldream@sopuli.xyz 8 months ago
[deleted]SupraMario@lemmy.world 8 months ago
This person is a scrub because they had a few complaints about a game they said they liked? This shithole really is turning into another reddit.
What? No, I meant in game. You’re character when you start is just a scrub. Hell even at the end game you’re still at best able to take on like 3 guys at once.
GalacticHero@lemmy.world 8 months ago
I had the same issue at first, but once I learned that the game actually expects you to spend some time in the training ring with Bernard to both level up Henry’s fighting and build your own skills, it got a lot better. The game will let you do one round of training and move on, but you should do quite a few to level up, and you should revisit the training ring periodically as you level more to learn new techniques.
14th_cylon@lemm.ee 8 months ago
the ring fighting also could be easily scripted, but i personally did not like the sword fighting much and always went for a bow. it also allows you for much easier divide and conquer approach during random multiple-enemy encounters.
bionicjoey@lemmy.ca 8 months ago
I guess you were expecting a very different game. I would challenge calling that poor execution though. I personally found the difficulty, the danger of combat, and the atmosphere to be the game’s biggest strengths. I was looking for a game that properly made you feel like a medieval peasant.
Too many medieval RPGs are about fulfilling a power fantasy as some kind of badass, but I really liked that KC:D was more about the vibes of just being a relative nobody in a historically accurate medieval simulation.
Jochem@lemmy.world 8 months ago
I remember vividly the moment I failed a quest because I made the npc wait for too long and thinking “this game is one of a kind”. It does take a while to get used to, but it certainly has its charm.
Aganim@lemmy.world 8 months ago
Or getting a “quest failed” because you told an NPC “we’ll meet up later” instead of “we’ll travel there together”, and see his unarmed ass getting pounded into the ground by a group of bandits camping along the road. 😂
bionicjoey@lemmy.ca 8 months ago
Yeah I love when games make time matter like that.