You’ve described the AA/indie scene which took the chunk of the market big publishers abandoned including whole genres of games.
The problem is investors saw the line go way up, passing even Hollywood so to keep it riding forever they apply Hollywood-sized solutions.
Except you can’t just shuffle live services a few weeks around another so you can milk the box office. They want us to spend all our time in their game services so people will pick one game for a time so they are cannibalizing each other and eroding trust as games fail and abandon the players that did buy into them.
ryathal@sh.itjust.works 2 months ago
Everyone wants WoW levels of income without WoW levels of effort.
I also don’t think companies realized how competitive live services are, very few people will buy in to more than one live service at a time.
VaultBoyNewVegas@lemmy.world 2 months ago
It took WoW near a decade to make as much as it does though. MMO’s aren’t exactly profitable in the early years.