Comment on Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

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intensely_human@lemm.ee ⁨9⁩ ⁨months⁩ ago

And if this space sim can create perfect FPS experience, now you’ve got all the FPS money funding the development of a space sim.

See how that works? Markets create synergies and non-zero-sum games. In this case, putting the limited resources for the space sim into FPS elements makes new resources available.

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