The glimmer of Hope was that they fired the writers and designers after veilguard
Comment on Save Mass Effect
rafoix@lemmy.zip 1 day ago
Nah, the real petition was the last game.
BioWare hasn’t shown that it has the talent to make quality AAA RPGs in almost 20 years.
Maybe they should have made some lower budget games to give their less experienced developers some much needed feedback and practice in their craft.
Also, their writing has been absolute trash for over 10 years. I’m not sure if their writers even know what good writing is.
cheat700000007@lemmy.world 8 hours ago
ampersandrew@lemmy.world 1 day ago
They were dealt the live service and Frostbyte cards and had to play them.
Goodeye8@piefed.social 1 day ago
They also worked under the belief of “Bioware magic” (literally what they internally called it) instead of actually having a plan on how to make a game. Their magic was always going to run out.
ms_lane@lemmy.world 22 hours ago
Frostbite was a bad card dealt to them.
They dealt the live-service card themselves - They swore over and over that Anthem being a live service was their choice.
ampersandrew@lemmy.world 21 hours ago
If I’m the manager of BioWare, and my EA bosses put an incentive in front of me to make a live service, then I’d probably make that decision “myself”, too.
rafoix@lemmy.zip 5 hours ago
Pretty much every studio making live service trash claimed that it was 100% their decision and that it was the game they always wanted to make since they were a little baby.
rafoix@lemmy.zip 1 day ago
That’s why I mention the writing.
That’s separate from gameplay and level design.
ampersandrew@lemmy.world 1 day ago
But it can all easily be related. Planned beats or dialogue that didn’t work in the engine the way they wanted and had to be rewritten, or worked better in a multiplayer context.
rafoix@lemmy.zip 23 hours ago
I don’t see any of their writing in the last decade as anything but tired tropes and juvenile simplistic plots and characters.
Elden Ring’s item descriptions have more depth and character than BioWare’s characters that have endless mind numbing dialogue. I could say the same about the plot.
The company founders left over a decade ago. They weren’t perfect but whatever was left was just IP and not ability.