And also the contrast between the Avengers and the Guardians of the Galaxy games. It’s not like you don’t have things to compare to! Although I wonder whether they were too deep into development at that time? Don’t know what the lead time on this game was/is. 🤔
NeryK@sh.itjust.works 11 months ago
It’s kind of amazing that chose to go with that design, when they have the benefit of hindsight with recent superhero-backed games:
- the live service Avengers game flopped pretty hard
- the singleplayer Spider-man games did gangbusters
“Well duh, let’s try and make one of these live service games”.
Carighan@lemmy.world 11 months ago
yamanii@lemmy.world 11 months ago
As better as Guardians is, it also bombed.
mateomaui@reddthat.com 11 months ago
also, immediately following Avengers flop
- single player Guardians of the Galaxy got great reception
avater@lemmy.world 11 months ago
but sadly nobody bought it…
mateomaui@reddthat.com 11 months ago
Somewhat ridiculous characterization. Did it perform under expectations? Following worry from the Avengers flop, yeah, of course. It was still the seventh best selling game in the US, which isn’t small, and did better in other countries. Hardly “nobody.”
echo64@lemmy.world 11 months ago
No. It was a massive flop. well received by players and critics alike, but a massive flop. ‘Seventh best selling game in one region for five seconds’ for a game like that is really really bad.
It’s a good game. It flopped so hard it made squarenix decide to get out of the western style market entirely, selling off the entire western arm of the company for a super low price just to be done with it, It was disastrous
Ilflish@lemm.ee 11 months ago
They were already way in development by that point. Companies do know live service isn’t the bubble they thought it would be but it’s either lose all investments or get some return in the hope they hit the mass. Where they really fucked up is with the delay. Looks like nothing has changed as has put them in the fire with the end of fiscal year 2023. It’s also coming out same day as Persona 3 Reload which will likely be a heavily praised single player game. At least last April we hadn’t hit the maelstrom of “GOTY each week”.
criss_cross@lemmy.world 11 months ago
Problem is you can’t milk $10000 out of the single player games like you can GaaS ones. Meaning it’s harder to pitch to investors.
Personally I can’t stand it and end up just avoiding AAA titles altogether because of it.
ElusiveClarity@lemmy.world 11 months ago
I’ve been avoiding AAA games after being burned a few too many times and it’s really opened my eyes to some great indie games. The Steam deck has been great for that also. I think it was Skill Up who said something along the lines of the issue with live service games is that they require so much of your time that you literally do not have the spare time to maintain multiple games. That means that the vast majority of them are going to be DOA.