Considering the game still requires a minimum of 16gb of memory and an 8gb graphics card I wouldn’t say it’s not pushing more and more graphics. All that the specs imply is that the bottleneck will be the GPU.
nekobeko@lemmy.world 2 weeks ago
It would be incredible if they’re able to pull that off.
I hate the trend of just pushing more and more graphics through up-scaling technologies. My electricity bill isn’t too happy either.
Goodeye8@piefed.social 2 weeks ago
Schemen110676@lemmy.ml 2 weeks ago
Funny enough in SC its definitely the CPU in many cases
Cethin@lemmy.zip 2 weeks ago
That makes sense. If they set up the pipeline for Star Citizen, then cut out all of the processing needed for networking, then you end up with a lot of headroom on the CPU. However, some of this will obviously be consumed by AI (as in video game AI).
saltesc@lemmy.world 2 weeks ago
I imagine the 100+ fps crowd will complain that the game’s hard.
ajikeshi@lemmy.world 2 weeks ago
i imagine the 10fps crowd to be quite mad as well