Sekiro is the exception to that, but that’s more on FromSoft than it is on Activision, to the extent that it actually hadn’t registered in my mind that Activision was involved with that game at all.
The games you mentioned ring in my head as mid-2000s highlights, with nothing more than blatant money grabs published in the last decade. Not very indicative of a healthy studio imo. They may have once been capable of turning out good games, but that was roughly in the era 343 was turning out good games too
Armok_the_bunny@lemmy.world 6 hours ago
ZapBeebz_@lemmy.world 6 hours ago
Yeah exactly FromSoft is turning out bangers, and somehow Activision is involved? Maybe just to the extent that they aren’t involved so can’t fuck anything up?
RightHandOfIkaros@lemmy.world 6 hours ago
My point is that Activision isn’t a studio. It’s a publisher. I read Activision said they are forming a new studio for Halo.
I mean, I didn’t bring up all of Activisions classic games like Pitfall, just the most recent games they have published since those are most relevant to the topic.
“the era 343 aas turning out good games too”
Ok but that never really happened. Ensemble made Halo Wars and Creative Assembly made the sequel which were decent IMO (the first being better IMO). Every other game with the Halo brand under 343 was garbage. Forget about Spartan Strike and Spartan Assault? 343s first game was Halo CE Anniversary, which was horrendously bad, so I suppose it is poetic in a way that Halo Studios, which only survived long enough to drop a single game, would die with yet another rehash of Halo CE.
Except for maybe Fireteam Raven, only because I never had the chance to play it, 343 never had an “era of making good games.” Halo 2A was pretty good but it launched in the very broken MCC which took them years to fix.
4,5, and Infinite were the absolute low points of Halo, with Infinite being the best of the three only because of the art direction. But they are all far below Bungie-era Halo games.
psx_crab@lemmy.zip 3 hours ago
What, HALO 4?
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