Comment on DSP clears Wolverine's motorcycle section without player input

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Katana314@lemmy.world ⁨1⁩ ⁨day⁩ ago

Something I realized pertains to the first car crash.

It’s likely a LOT easier to animate if the devs don’t need to account for exactly how fast the player is slashing up tires. Plus, they don’t need magic tricks to account for a 1…N long stretch of road that accounts for however long the player needs to chase them down (eg, Uncharted 2’s fantastic train level)

So you can definitely see that laziness and a rushed development timeline would just shove out something that looks okay but has no actual gameplay because it’s a cinematic moment playing itself.

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