Comment on Upcoming Changes to XBOX Cloud Gaming [time limits]

Mordikan@kbin.earth ⁨6⁩ ⁨days⁩ ago

I don't see how game streaming at least in the US market would ever work without higher performance infrastructure anyway. Functionally, it's not a matter of bandwidth but latency. Xbox servers are centralized regionally, so even with latency within WebRTC range (like sub-20ms), cross-country traversal can add up to 30ms which makes games feel awful in terms of control.

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