In that answer, I forgot indeed. And the DLSS 5 image styling on top after upscaling… First Ai: Image upscaling, on top second Ai: DLSS 5 styling, on top third Ai: Frame Generation. And that assumes that the original input image from the developers was created without Ai. I mean Unreal Engine has some builtin Ai features and so on.
Nvidia aims at games becoming fully AI-generated end-to-end including pixels, audio, and reasoning. So yeah: It’s meant to be AI all the way down.
Obviously, not all games will be pure AI. You can still buy hand-forged hardware for your house. You will always be able to find hand-made games. But the current AAA slop will just be fully AI generated.
People who love it now, will still love it then. People who don’t, will just keep playing indie like we do now.
I’m actually not worried for the entire industry. There will always be companies, big and small, who are not developing with Ai (or very limited). And games need to work well on non Nvidia hardware too, meaning games have to be something playable without DLSS at all. At least in near future I’m still hopeful. In far future, who knows.
vrighter@discuss.tchncs.de 2 weeks ago
at best. that’s just framegen. You forgot upscaling. it internally renders at 540p…
thingsiplay@lemmy.ml 2 weeks ago
In that answer, I forgot indeed. And the DLSS 5 image styling on top after upscaling… First Ai: Image upscaling, on top second Ai: DLSS 5 styling, on top third Ai: Frame Generation. And that assumes that the original input image from the developers was created without Ai. I mean Unreal Engine has some builtin Ai features and so on.
Kaligalis@lemmy.world 2 weeks ago
Nvidia aims at games becoming fully AI-generated end-to-end including pixels, audio, and reasoning. So yeah: It’s meant to be AI all the way down.
Obviously, not all games will be pure AI. You can still buy hand-forged hardware for your house. You will always be able to find hand-made games. But the current AAA slop will just be fully AI generated.
People who love it now, will still love it then. People who don’t, will just keep playing indie like we do now.
vrighter@discuss.tchncs.de 1 week ago
i would love to see how they fit a million triangles at 32 bytes per vertex, + textures + game state into the context of one model…
thingsiplay@lemmy.ml 2 weeks ago
I’m actually not worried for the entire industry. There will always be companies, big and small, who are not developing with Ai (or very limited). And games need to work well on non Nvidia hardware too, meaning games have to be something playable without DLSS at all. At least in near future I’m still hopeful. In far future, who knows.